* Fix code-server version not appearing in other languages
It needs to be separate from the localize call since the language
version of that string is used and it will not include a spot for the
code-server version.
I also moved the "v" so we do not get "vUnknown".
* Add code-server version to product configuration
Before 1.64 the entire product configuration was sent to the client but
that was removed so we have to add anything we want to use on the
client, like the code-server version (used in the about dialog).
Fixes#5027.
* Refresh patches
* Change version test to look for specific version
This will catch if we are not sending the actual version to the client.
* Use --exclude to skip node_modules
Instead of copying and then deleting them. This will also catch some
node_modules directories that were missed.
* Remove per-extension dependency install
Code packages all the dependencies using webpack for each extension so
there are no dependencies to install.
* Include source maps
I also moved this to its own patch because it feels sufficiently
standalone.
Fixes#5026.
* Refresh language patch
The base is slightly different so it needed to be refreshed.
* Add missing package.json
This was caused by switching to Code's package step which does not
include the package.json.
Fixes#5019.
* Include keytar
It seems this actually is used now.
* fix: source lib.sh in docker-buildx-push for tagging version
* chore: use ubuntu and update git config homebrew job
* refactor: simplify brew-bump.sh script
* Revert "fix: source lib.sh in docker-buildx-push for tagging version"
This reverts commit 2f7a3610cb.
* Regenerate last opened patch
The lines were a bit off.
* Remove packaged .gitignore files
Fixes#4964.
* Remove extra Node binary
This gets overidden in the standalone but it was getting uselessly
included in the npm package.
* Move integration types into code-server
This will be easier to maintain than to have it as a patch.
* Disable connection token
Using a flag means we will not need to patch it out. I think this is
new from 1.64?
* Add product.json to build process
This way we do not have to patch it.
* Ship with remote agent package.json
Instead of the root one. This contains fewer dependencies.
* Let Code handle errors
This way we will not have to patch Code to make this work and I think it
makes sense to let Code handle the request.
If we do want to handle errors we can do it cleanly by patching their
error handler to throw instead.
* Move manifest override into code-server
This way we will not have to patch it.
* Move to patches
- Switch submodule to track upstream
- Add quilt to the process
- Add patches
The node-* ignore was ignoring one of the diffs so I removed it. This
was added when we were curling Node as node-v{version}-darwin-x64 for
the macOS build but this no longer happens (we use the Node action to
install a specific version now so we just use the system-wide Node).
* Use pre-packaged Code
* refactor: checkout homebrew-core in action instead of script
This moves the git clone step from the `brew-bump.sh` script into the
`npm-brew.yaml` as part of the job using actions/checkout instead.
* refactor: clean up brew-bump.sh script
* fixup
* fixup!: remove step to clean up homebrew repo
* fixup!: use correct ./ci path steps-lib.sh
* fixup!: add exit code 0 for duplicate PRs
* fix(ci): correctly download npm artifact
* fixup! fix(ci): correctly download npm artifact
* docs: update MAINTAINING
* fixup! docs: update MAINTAINING
* fixup! Merge branch 'main' into 4949-chore-fix-npm-workflow
* chore: get ci to run
* refactor: use vVERSION branch name instead of release
* refactor: use new download artifact in docker workflow
* refactor: clean up release-github-assets script
* fixup: remove extra v
* fixup! fixup: remove extra v
* feat(npm): use DEV_PACKAGE_NAME for development
* feat(ci): use npm v7 in npm job
* fixup: add npm version
* fixup: always set package name
* wip
* fix: check for npm and npm v7
* fixup
* fixup: move after release dir created
* fixup: use jq
* fixup: use jq correctly
* Move Code to a submodule
Closes#4901.
* Base Code cache on hash and re-enable node_modules cache
The current setup appears to only rebuild VS Code if the dependencies
change but we need to rebuild it if anything changes.
I also re-enabled the commented out node_modules caches. They look like
they should work to me with the submodule method. I think the problem
occurred because Code itself was being installed in the yarn step.
* Merge setup and navigate functions
Whenever we navigate we probably want to make sure the editor is ready
so might as well just have one function.
* Add customizable entry and workspace directory
* Add test for state db migration
* Update Code
This contains the state migrations.
* refactor: remove folder/workspace from vsCodeCliArgs
Since we handle this in the vscode.ts route, we no longer need to pass it to VS
Code as a CLI arg since it's deprecated on that side.
* feat(vscode): redirect to folder from cli
* Update src/node/routes/vscode.ts
Co-authored-by: Asher <ash@coder.com>
* fixup!: update _: type
* fixup!: move vars to lower if block
* fixup!: share redirect block
* fixup!: mmove req.query.ew block into if
* fixup!: refactor vscode tests
* refactor: make vscode.ts logic easier to read
* fixup!: fix broken tests and clean up logic
* chore: upgrade vscode version
* fixup!: delete unnecessary if closed block
* Update src/node/routes/vscode.ts
Co-authored-by: Asher <ash@coder.com>
* fixup!: rename to FOLDER_OR_WORKSPACE_WAS_CLOSED
Co-authored-by: Asher <ash@coder.com>
* feat: github-auth flag
This will allow injecting credentials into code-server if you already
have them.
* Update Code
Contains the GitHub auth changes.
* Add e2e test for GitHub token
* Configure build jobs to cancel previous builds when new changes
are pushed to a pull request branch, and serialize builds when
running in a branch from a push event
* Reduce privileges of GitHub token for scripts workflow
Show the bundled version of Code OSS in the text-based output
for --version and --help, in addition to the JSON output
(--version --json)
Closes: #4874
* refactor(http): extract logic into constructRedirectPath
This allows us to easily test our redirect path construction logic where we get
the relative path, the query string and construct a redirect path.
By extracting this from `redirect`, we can easily test this logic in a unit
test.
I did this so we could test some logic where slashes in query strings should be
made human-friendly for users.
* feat(testing): add tests for constructRedirectPath
Co-authored-by: Asher <ash@coder.com>
Introduce helper functions for getting human- and machine-readable
version strings from the constants package, and cover it in unit
tests.
This is a first step to resolving #4874.