a1af9e2a56
* Move integration types into code-server This will be easier to maintain than to have it as a patch. * Disable connection token Using a flag means we will not need to patch it out. I think this is new from 1.64? * Add product.json to build process This way we do not have to patch it. * Ship with remote agent package.json Instead of the root one. This contains fewer dependencies. * Let Code handle errors This way we will not have to patch Code to make this work and I think it makes sense to let Code handle the request. If we do want to handle errors we can do it cleanly by patching their error handler to throw instead. * Move manifest override into code-server This way we will not have to patch it. * Move to patches - Switch submodule to track upstream - Add quilt to the process - Add patches The node-* ignore was ignoring one of the diffs so I removed it. This was added when we were curling Node as node-v{version}-darwin-x64 for the macOS build but this no longer happens (we use the Node action to install a specific version now so we just use the system-wide Node). * Use pre-packaged Code |
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.github | ||
.tours | ||
ci | ||
docs | ||
lib | ||
patches | ||
src | ||
test | ||
typings | ||
.dockerignore | ||
.editorconfig | ||
.eslintrc.yaml | ||
.gitattributes | ||
.gitignore | ||
.gitmodules | ||
.node-version | ||
.nvmrc | ||
.prettierrc.yaml | ||
.stylelintrc.yaml | ||
CHANGELOG.md | ||
install.sh | ||
LICENSE.txt | ||
package.json | ||
renovate.json | ||
ThirdPartyNotices.txt | ||
tsconfig.json | ||
yarn.lock |
code-server
Run VS Code on any machine anywhere and access it in the browser.
Highlights
- Code on any device with a consistent development environment
- Use cloud servers to speed up tests, compilations, downloads, and more
- Preserve battery life when you're on the go; all intensive tasks run on your server
🔔 code-server is a free browser-based IDE while Coder is our enterprise developer workspace platform. For more information, visit Coder.com |
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Requirements
See requirements for minimum specs, as well as instructions on how to set up a Google VM on which you can install code-server.
TL;DR: Linux machine with WebSockets enabled, 1 GB RAM, and 2 CPUs
Getting started
There are three ways to get started:
- Using the install script, which automates most of the process. The script uses the system package manager if possible.
- Manually installing code-server
- Using our one-click buttons and guides to deploy code-server to a cloud provider ⚡
If you use the install script, you can preview what occurs during the install process:
curl -fsSL https://code-server.dev/install.sh | sh -s -- --dry-run
To install, run:
curl -fsSL https://code-server.dev/install.sh | sh
When done, the install script prints out instructions for running and starting code-server.
We also have an in-depth setup and configuration guide.
Questions?
See answers to frequently asked questions.
Want to help?
See Contributing for details.
Hiring
Interested in working at Coder? Check out our open positions!
For Organizations
Want remote development for your organization or enterprise? Visit our website to learn more about Coder.