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406 lines
9.0 KiB
Markdown
406 lines
9.0 KiB
Markdown
# Envconfig
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[![GoDoc](https://img.shields.io/badge/go-documentation-blue.svg?style=flat-square)](https://pkg.go.dev/mod/github.com/sethvargo/go-envconfig)
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[![GitHub Actions](https://img.shields.io/github/workflow/status/sethvargo/go-envconfig/unit/main?style=flat-square)](https://github.com/sethvargo/go-envconfig/actions?query=branch%3Amain+-event%3Aschedule)
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Envconfig populates struct field values based on environment variables or
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arbitrary lookup functions. It supports pre-setting mutations, which is useful
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for things like converting values to uppercase, trimming whitespace, or looking
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up secrets.
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**Note:** Versions prior to v0.2 used a different import path. This README and
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examples are for v0.2+.
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## Usage
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Define a struct with fields using the `env` tag:
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```go
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type MyConfig struct {
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Port int `env:"PORT"`
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Username string `env:"USERNAME"`
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}
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```
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Set some environment variables:
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```sh
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export PORT=5555
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export USERNAME=yoyo
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```
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Process it using envconfig:
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```go
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package main
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import (
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"context"
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"log"
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"github.com/sethvargo/go-envconfig"
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)
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func main() {
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ctx := context.Background()
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var c MyConfig
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if err := envconfig.Process(ctx, &c); err != nil {
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log.Fatal(err)
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}
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// c.Port = 5555
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// c.Username = "yoyo"
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}
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```
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You can also use nested structs, just remember that any fields you want to
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process must be public:
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```go
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type MyConfig struct {
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Database *DatabaseConfig
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}
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type DatabaseConfig struct {
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Port int `env:"PORT"`
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Username string `env:"USERNAME"`
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}
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```
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## Configuration
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Use the `env` struct tag to define configuration.
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### Overwrite
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If overwrite is set, the value will be overwritten if there is an
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environment variable match regardless if the value is non-zero.
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```go
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type MyStruct struct {
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Port int `env:"PORT,overwrite"`
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}
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```
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### Required
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If a field is required, processing will error if the environment variable is
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unset.
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```go
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type MyStruct struct {
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Port int `env:"PORT,required"`
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}
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```
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It is invalid to have a field as both `required` and `default`.
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### Default
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If an environment variable is not set, the field will be set to the default
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value. Note that the environment variable must not be set (e.g. `unset PORT`).
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If the environment variable is the empty string, that counts as a "value" and
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the default will not be used.
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```go
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type MyStruct struct {
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Port int `env:"PORT,default=5555"`
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}
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```
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You can also set the default value to another field or value from the
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environment, for example:
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```go
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type MyStruct struct {
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DefaultPort int `env:"DEFAULT_PORT,default=5555"`
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Port int `env:"OVERRIDE_PORT,default=$DEFAULT_PORT"`
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}
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```
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The value for `Port` will default to the value of `DEFAULT_PORT`.
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It is invalid to have a field as both `required` and `default`.
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### Prefix
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For shared, embedded structs, you can define a prefix to use when processing
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struct values for that embed.
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```go
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type SharedConfig struct {
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Port int `env:"PORT,default=5555"`
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}
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type Server1 struct {
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// This processes Port from $FOO_PORT.
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*SharedConfig `env:",prefix=FOO_"`
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}
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type Server2 struct {
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// This processes Port from $BAR_PORT.
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*SharedConfig `env:",prefix=BAR_"`
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}
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```
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It is invalid to specify a prefix on non-struct fields.
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### Delimiter
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When parsing maps and slices, a comma (`,`) is the default element delimiter.
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Define a custom delimiter with `delimiter`:
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```go
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type MyStruct struct {
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MyVar map[string]string `env:"MYVAR,delimiter=;"`
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```
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```bash
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export MYVAR="a:1;b:2"
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# map[string]string{"a":"1", "b":"2"}
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```
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This is especially helpful when your values include the default delimiter
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character.
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```bash
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export MYVAR="a:1,2,3;b:4,5"
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# map[string]string{"a":"1,2,3", "b":"4,5"}
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```
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### Separator
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When parsing maps, a colon (`:`) is the default key-value separator. Define a
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separator with `separator`:
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```go
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type MyStruct struct {
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MyVar map[string]string `env:"MYVAR,separator=="`
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}
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```
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```bash
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export MYVAR="a=b,c=d"
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# map[string]string{"a":"b", "c":"d"}
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```
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This is especially helpful when your keys or values include the default
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separator character.
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```bash
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export MYVAR="client=abcd::1/128,backend=abcd::2/128"
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# map[string]string{"client":"abcd::1/128", "backend":"abcd::2/128"}
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```
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## Complex Types
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### Durations
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In the environment, `time.Duration` values are specified as a parsable Go
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duration:
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```go
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type MyStruct struct {
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MyVar time.Duration `env:"MYVAR"`
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}
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```
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```bash
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export MYVAR="10m" # 10 * time.Minute
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```
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### TextUnmarshaler / BinaryUnmarshaler
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Types that implement `TextUnmarshaler` or `BinaryUnmarshaler` are processed as such.
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### json.Unmarshaler
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Types that implement `json.Unmarshaler` are processed as such.
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### gob.Decoder
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Types that implement `gob.Decoder` are processed as such.
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### Slices
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Slices are specified as comma-separated values:
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```go
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type MyStruct struct {
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MyVar []string `env:"MYVAR"`
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}
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```
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```bash
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export MYVAR="a,b,c,d" # []string{"a", "b", "c", "d"}
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```
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Note that byte slices are special cased and interpreted as strings from the
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environment.
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### Maps
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Maps are specified as comma-separated key:value pairs:
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```go
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type MyStruct struct {
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MyVar map[string]string `env:"MYVAR"`
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}
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```
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```bash
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export MYVAR="a:b,c:d" # map[string]string{"a":"b", "c":"d"}
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```
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### Structs
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Envconfig walks the entire struct, including nested structs, so deeply-nested
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fields are also supported.
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If a nested struct is a pointer type, it will automatically be instantianted to
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the non-nil value. To change this behavior, see
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(Initialization)[#Initialization].
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### Custom
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You can also define your own decoder for structs (see below).
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## Prefixing
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You can define a custom prefix using the `PrefixLookuper`. This will lookup
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values in the environment by prefixing the keys with the provided value:
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```go
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type MyStruct struct {
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MyVar string `env:"MYVAR"`
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}
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```
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```go
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// Process variables, but look for the "APP_" prefix.
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l := envconfig.PrefixLookuper("APP_", envconfig.OsLookuper())
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if err := envconfig.ProcessWith(ctx, &c, l); err != nil {
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panic(err)
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}
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```
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```bash
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export APP_MYVAR="foo"
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```
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## Initialization
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By default, all pointer fields are initialized (allocated) so they are not
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`nil`. To disable this behavior, use the tag the field as `noinit`:
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```go
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type MyStruct struct {
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// Without `noinit`, DeleteUser would be initialized to the default boolean
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// value. With `noinit`, if the environment variable is not given, the value
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// is kept as uninitialized (nil).
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DeleteUser *bool `env:"DELETE_USER, noinit"`
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}
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```
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This also applies to nested fields in a struct:
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```go
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type ParentConfig struct {
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// Without `noinit` tag, `Child` would be set to `&ChildConfig{}` whether
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// or not `FIELD` is set in the env var.
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// With `noinit`, `Child` would stay nil if `FIELD` is not set in the env var.
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Child *ChildConfig `env:",noinit"`
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}
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type ChildConfig struct {
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Field string `env:"FIELD"`
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}
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```
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The `noinit` tag is only applicable for pointer fields. Putting the tag on a
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non-struct-pointer will return an error.
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## Extension
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All built-in types are supported except Func and Chan. If you need to define a
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custom decoder, implement the `Decoder` interface:
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```go
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type MyStruct struct {
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field string
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}
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func (v *MyStruct) EnvDecode(val string) error {
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v.field = fmt.Sprintf("PREFIX-%s", val)
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return nil
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}
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var _ envconfig.Decoder = (*MyStruct)(nil) // interface check
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```
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If you need to modify environment variable values before processing, you can
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specify a custom `Mutator`:
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```go
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type Config struct {
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Password `env:"PASSWORD"`
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}
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func resolveSecretFunc(ctx context.Context, key, value string) (string, error) {
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if strings.HasPrefix(value, "secret://") {
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return secretmanager.Resolve(ctx, value) // example
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}
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return value, nil
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}
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var config Config
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envconfig.ProcessWith(ctx, &config, envconfig.OsLookuper(), resolveSecretFunc)
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```
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## Testing
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Relying on the environment in tests can be troublesome because environment
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variables are global, which makes it difficult to parallelize the tests.
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Envconfig supports extracting data from anything that returns a value:
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```go
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lookuper := envconfig.MapLookuper(map[string]string{
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"FOO": "bar",
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"ZIP": "zap",
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})
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var config Config
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envconfig.ProcessWith(ctx, &config, lookuper)
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```
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Now you can parallelize all your tests by providing a map for the lookup
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function. In fact, that's how the tests in this repo work, so check there for an
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example.
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You can also combine multiple lookupers with `MultiLookuper`. See the GoDoc for
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more information and examples.
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## Inspiration
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This library is conceptually similar to [kelseyhightower/envconfig](https://github.com/kelseyhightower/envconfig), with the following
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major behavioral differences:
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- Adds support for specifying a custom lookup function (such as a map), which
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is useful for testing.
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- Only populates fields if they contain zero or nil values if `overwrite` is unset.
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This means you can pre-initialize a struct and any pre-populated fields will not
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be overwritten during processing.
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- Support for interpolation. The default value for a field can be the value of
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another field.
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- Support for arbitrary mutators that change/resolve data before type
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conversion.
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