* Replace evaluations with proxies and messages * Return proxies synchronously Otherwise events can be lost. * Ensure events cannot be missed * Refactor remaining fills * Use more up-to-date version of util For callbackify. * Wait for dispose to come back before removing This prevents issues with the "done" event not always being the last event fired. For example a socket might close and then end, but only if the caller called end. * Remove old node-pty tests * Fix emitting events twice on duplex streams * Preserve environment when spawning processes * Throw a better error if the proxy doesn't exist * Remove rimraf dependency from ide * Update net.Server.listening * Use exit event instead of killed Doesn't look like killed is even a thing. * Add response timeout to server * Fix trash * Require node-pty & spdlog after they get unpackaged This fixes an error when running in the binary. * Fix errors in down emitter preventing reconnecting * Fix disposing proxies when nothing listens to "error" event * Refactor event tests to use jest.fn() * Reject proxy call when disconnected Otherwise it'll wait for the timeout which is a waste of time since we already know the connection is dead. * Use nbin for binary packaging * Remove additional module requires * Attempt to remove require for local bootstrap-fork * Externalize fsevents
11 lines
310 B
TypeScript
11 lines
310 B
TypeScript
import * as trash from "trash";
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import { TrashModuleProxy } from "../../node/modules/trash";
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export class TrashModule {
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public constructor(private readonly proxy: TrashModuleProxy) {}
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public trash = (path: string, options?: trash.Options): Promise<void> => {
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return this.proxy.trash(path, options);
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}
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}
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