a1136b3a02
* Update VS Code to 1.33.0 * Fix slow file tree * Fix WindowsService fill * Provide `off` on event listeners * Fix webview * Fix double title bar and missing preferences on Mac * Bump VS Code version in Travis config * Fix black dialog text (again) * Fix shared process not starting
174 lines
4.9 KiB
TypeScript
174 lines
4.9 KiB
TypeScript
import { ChildProcess } from "child_process";
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import * as fs from "fs";
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import * as fse from "fs-extra";
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import * as os from "os";
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import * as path from "path";
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import { forkModule } from "./bootstrapFork";
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import { StdioIpcHandler } from "../ipc";
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import { ParsedArgs } from "vs/platform/environment/common/environment";
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import { Emitter } from "@coder/events/src";
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import { retry } from "@coder/ide/src/retry";
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import { logger, Level } from "@coder/logger";
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export enum SharedProcessState {
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Stopped,
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Starting,
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Ready,
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}
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export type SharedProcessEvent = {
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readonly state: SharedProcessState.Ready | SharedProcessState.Starting;
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} | {
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readonly state: SharedProcessState.Stopped;
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readonly error: string;
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};
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export class SharedProcess {
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public readonly socketPath: string = os.platform() === "win32"
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? path.join("\\\\?\\pipe", os.tmpdir(), `.code-server${Math.random().toString()}`)
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: path.join(os.tmpdir(), `.code-server${Math.random().toString()}`);
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private _state: SharedProcessState = SharedProcessState.Stopped;
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private activeProcess: ChildProcess | undefined;
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private ipcHandler: StdioIpcHandler | undefined;
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private readonly onStateEmitter = new Emitter<SharedProcessEvent>();
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public readonly onState = this.onStateEmitter.event;
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private readonly logger = logger.named("shared");
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private readonly retry = retry.register("Shared process", () => this.connect());
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private disposed: boolean = false;
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public constructor(
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private readonly userDataDir: string,
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private readonly extensionsDir: string,
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private readonly builtInExtensionsDir: string,
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) {
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this.retry.run();
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}
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public get state(): SharedProcessState {
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return this._state;
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}
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/**
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* Signal the shared process to terminate.
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*/
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public dispose(): void {
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this.disposed = true;
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if (this.ipcHandler) {
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this.ipcHandler.send("handshake:goodbye");
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}
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this.ipcHandler = undefined;
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}
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/**
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* Start and connect to the shared process.
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*/
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private async connect(): Promise<void> {
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this.setState({ state: SharedProcessState.Starting });
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const activeProcess = await this.restart();
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activeProcess.on("exit", (exitCode) => {
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const error = new Error(`Exited with ${exitCode}`);
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this.setState({
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error: error.message,
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state: SharedProcessState.Stopped,
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});
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if (!this.disposed) {
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this.retry.run(error);
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}
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});
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this.setState({ state: SharedProcessState.Ready });
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}
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/**
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* Restart the shared process. Kill existing process if running. Resolve when
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* the shared process is ready and reject when it errors or dies before being
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* ready.
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*/
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private async restart(): Promise<ChildProcess> {
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if (this.activeProcess && !this.activeProcess.killed) {
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this.activeProcess.kill();
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}
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const backupsDir = path.join(this.userDataDir, "Backups");
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await Promise.all([
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fse.mkdirp(backupsDir),
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]);
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const workspacesFile = path.join(backupsDir, "workspaces.json");
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if (!fs.existsSync(workspacesFile)) {
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fs.appendFileSync(workspacesFile, "");
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}
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const activeProcess = forkModule("vs/code/electron-browser/sharedProcess/sharedProcessMain", [], {
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env: {
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VSCODE_ALLOW_IO: "true",
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VSCODE_LOGS: process.env.VSCODE_LOGS,
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},
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}, this.userDataDir);
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this.activeProcess = activeProcess;
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await new Promise((resolve, reject): void => {
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const doReject = (error: Error | number | null): void => {
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if (error === null) {
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error = new Error("Exited unexpectedly");
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} else if (typeof error === "number") {
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error = new Error(`Exited with ${error}`);
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}
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activeProcess.removeAllListeners();
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this.setState({
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error: error.message,
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state: SharedProcessState.Stopped,
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});
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reject(error);
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};
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activeProcess.on("error", doReject);
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activeProcess.on("exit", doReject);
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activeProcess.stdout.on("data", (data) => {
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logger.trace(data.toString());
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});
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activeProcess.stderr.on("data", (data) => {
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// Warn instead of error to prevent panic. It's unlikely stderr here is
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// about anything critical to the functioning of the editor.
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logger.warn(data.toString());
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});
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this.ipcHandler = new StdioIpcHandler(activeProcess);
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this.ipcHandler.once("handshake:hello", () => {
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const data: {
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sharedIPCHandle: string;
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args: Partial<ParsedArgs>;
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logLevel: Level;
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} = {
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args: {
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"builtin-extensions-dir": this.builtInExtensionsDir,
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"user-data-dir": this.userDataDir,
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"extensions-dir": this.extensionsDir,
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},
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logLevel: this.logger.level,
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sharedIPCHandle: this.socketPath,
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};
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this.ipcHandler!.send("handshake:hey there", "", data);
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});
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this.ipcHandler.once("handshake:im ready", () => {
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activeProcess.removeListener("error", doReject);
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activeProcess.removeListener("exit", doReject);
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resolve();
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});
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});
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return activeProcess;
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}
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/**
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* Set the internal shared process state and emit the state event.
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*/
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private setState(event: SharedProcessEvent): void {
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this._state = event.state;
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this.onStateEmitter.emit(event);
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}
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}
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