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code-server/ci/build/build-packages.sh
Asher a1af9e2a56
chore: move to patches ()
* Move integration types into code-server

This will be easier to maintain than to have it as a patch.

* Disable connection token

Using a flag means we will not need to patch it out.  I think this is
new from 1.64?

* Add product.json to build process

This way we do not have to patch it.

* Ship with remote agent package.json

Instead of the root one.  This contains fewer dependencies.

* Let Code handle errors

This way we will not have to patch Code to make this work and I think it
makes sense to let Code handle the request.

If we do want to handle errors we can do it cleanly by patching their
error handler to throw instead.

* Move manifest override into code-server

This way we will not have to patch it.

* Move to patches

- Switch submodule to track upstream
- Add quilt to the process
- Add patches

The node-* ignore was ignoring one of the diffs so I removed it.  This
was added when we were curling Node as node-v{version}-darwin-x64 for
the macOS build but this no longer happens (we use the Node action to
install a specific version now so we just use the system-wide Node).

* Use pre-packaged Code
2022-03-22 15:07:14 -05:00

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#!/usr/bin/env bash
set -euo pipefail
# Packages code-server for the current OS and architecture into ./release-packages.
# This script assumes that a standalone release is built already into ./release-standalone
main() {
cd "$(dirname "${0}")/../.."
source ./ci/lib.sh
source ./ci/build/build-lib.sh
# Allow us to override architecture
# we use this for our Linux ARM64 cross compile builds
if [ "$#" -eq 1 ] && [ "$1" ]; then
ARCH=$1
fi
mkdir -p release-packages
release_archive
if [[ $OS == "linux" ]]; then
release_nfpm
fi
}
release_archive() {
local release_name="code-server-$VERSION-$OS-$ARCH"
if [[ $OS == "linux" ]]; then
tar -czf "release-packages/$release_name.tar.gz" --transform "s/^\.\/release-standalone/$release_name/" ./release-standalone
else
tar -czf "release-packages/$release_name.tar.gz" -s "/^release-standalone/$release_name/" release-standalone
fi
echo "done (release-packages/$release_name)"
release_gcp
}
release_gcp() {
mkdir -p "release-gcp/$VERSION"
cp "release-packages/$release_name.tar.gz" "./release-gcp/$VERSION/$OS-$ARCH.tar.gz"
mkdir -p "release-gcp/latest"
cp "./release-packages/$release_name.tar.gz" "./release-gcp/latest/$OS-$ARCH.tar.gz"
}
# Generates deb and rpm packages.
release_nfpm() {
local nfpm_config
export NFPM_ARCH
# Code deletes some files from the extension node_modules directory which
# leaves broken symlinks in the corresponding .bin directory. nfpm will fail
# on these broken symlinks so clean them up.
rm -fr "./release-standalone/lib/vscode/extensions/node_modules/.bin"
PKG_FORMAT="deb"
NFPM_ARCH="$(get_nfpm_arch $PKG_FORMAT "$ARCH")"
nfpm_config="$(envsubst < ./ci/build/nfpm.yaml)"
echo "Building deb"
echo "$nfpm_config" | head --lines=4
nfpm pkg -f <(echo "$nfpm_config") --target "release-packages/code-server_${VERSION}_${NFPM_ARCH}.deb"
PKG_FORMAT="rpm"
NFPM_ARCH="$(get_nfpm_arch $PKG_FORMAT "$ARCH")"
nfpm_config="$(envsubst < ./ci/build/nfpm.yaml)"
echo "Building rpm"
echo "$nfpm_config" | head --lines=4
nfpm pkg -f <(echo "$nfpm_config") --target "release-packages/code-server-$VERSION-$NFPM_ARCH.rpm"
}
main "$@"