c4c480a068
* Implement last opened functionality Fixes https://github.com/cdr/code-server/issues/4619 * Fix test temp dirs not being cleaned up * Mock logger everywhere This suppresses all the error and debug output we generate which makes it hard to actually find which test has failed. It also gives us a standard way to test logging for the few places we do that. * Use separate data directories for unit test instances Exactly as we do for the e2e tests. * Add integration tests for vscode route * Make settings use --user-data-dir Without this test instances step on each other feet and they also clobber your own non-test settings. * Make redirects consistent They will preserve the trailing slash if there is one. * Remove compilation check If you do a regular non-watch build there are no compilation stats so this bricks VS Code in CI when running the unit tests. I am not sure how best to fix this for the case where you have a build that has not been packaged yet so I just removed it for now and added a message to check if VS Code is compiling when in dev mode. * Update code-server update endpoint name
85 lines
2.5 KiB
TypeScript
85 lines
2.5 KiB
TypeScript
import { logger } from "@coder/logger"
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import { Emitter } from "../../../src/common/emitter"
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import { mockLogger } from "../../utils/helpers"
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describe("emitter", () => {
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beforeEach(() => {
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mockLogger()
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})
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afterEach(() => {
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jest.clearAllMocks()
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})
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it("should run the correct callbacks", async () => {
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const HELLO_WORLD = "HELLO_WORLD"
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const GOODBYE_WORLD = "GOODBYE_WORLD"
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const mockCallback = jest.fn(() => "Mock function called")
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const mockSecondCallback = jest.fn(() => undefined)
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const emitter = new Emitter<{ event: string; callback: () => void }>()
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const onHelloWorld = ({ event, callback }: { event: string; callback: () => void }): void => {
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if (event === HELLO_WORLD) {
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callback()
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}
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}
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const onGoodbyeWorld = ({ event, callback }: { event: string; callback: () => void }): void => {
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if (event === GOODBYE_WORLD) {
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callback()
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}
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}
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// Register the onHelloWorld listener
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// and the onGoodbyeWorld
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const _onHelloWorld = emitter.event(onHelloWorld)
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emitter.event(onGoodbyeWorld)
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await emitter.emit({ event: HELLO_WORLD, callback: mockCallback })
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// Double-check that our callback is called only once
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expect(mockCallback).toHaveBeenCalled()
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expect(mockCallback).toHaveBeenCalledTimes(1)
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await emitter.emit({ event: GOODBYE_WORLD, callback: mockSecondCallback })
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// Check that it works with multiple listeners
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expect(mockSecondCallback).toHaveBeenCalled()
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expect(mockSecondCallback).toHaveBeenCalledTimes(1)
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// Dispose of individual listener
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_onHelloWorld.dispose()
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// Try disposing twice
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_onHelloWorld.dispose()
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// Dispose of all the listeners
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emitter.dispose()
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})
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it("should log an error if something goes wrong", async () => {
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const HELLO_WORLD = "HELLO_WORLD"
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const mockCallback = jest.fn(() => "Mock function called")
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const message = "You don't have access to that folder."
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const emitter = new Emitter<{ event: string; callback: () => void }>()
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const onHelloWorld = ({ event, callback }: { event: string; callback: () => void }): void => {
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if (event === HELLO_WORLD) {
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callback()
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throw new Error(message)
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}
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}
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emitter.event(onHelloWorld)
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await emitter.emit({ event: HELLO_WORLD, callback: mockCallback })
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// Check that error was called
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expect(logger.error).toHaveBeenCalled()
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expect(logger.error).toHaveBeenCalledTimes(1)
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expect(logger.error).toHaveBeenCalledWith(message)
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})
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})
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