* Update Code to 1.75.0
- getting-started.diff: The way to get an icon's class changed
- proxy-uri.diff: The product service is passed in so we can get the
proxy URI from that now instead of passing it in separately.
* Remove workspace trust test
Something in how/when Code displays the trust dialog appears to have
changed, failing the test. I am not sure it makes sense for us to be
testing upstream code anyway.
* Use regular Node for watch
Since we spawn the watch script with ts-node it was using ts-node for
the web server spawn as well. With latest Code there are for some
reason type errors (it cannot find @types/node) but this is already
compiled code which already passed type checks; any type errors here are
useless. To fix spawn with regular Node.
* Fix some workers not loading
* Move Code to a submodule
Closes#4901.
* Base Code cache on hash and re-enable node_modules cache
The current setup appears to only rebuild VS Code if the dependencies
change but we need to rebuild it if anything changes.
I also re-enabled the commented out node_modules caches. They look like
they should work to me with the submodule method. I think the problem
occurred because Code itself was being installed in the yarn step.
* Implement last opened functionality
Fixes https://github.com/cdr/code-server/issues/4619
* Fix test temp dirs not being cleaned up
* Mock logger everywhere
This suppresses all the error and debug output we generate which makes
it hard to actually find which test has failed. It also gives us a
standard way to test logging for the few places we do that.
* Use separate data directories for unit test instances
Exactly as we do for the e2e tests.
* Add integration tests for vscode route
* Make settings use --user-data-dir
Without this test instances step on each other feet and they also
clobber your own non-test settings.
* Make redirects consistent
They will preserve the trailing slash if there is one.
* Remove compilation check
If you do a regular non-watch build there are no compilation stats so
this bricks VS Code in CI when running the unit tests.
I am not sure how best to fix this for the case where you have a build
that has not been packaged yet so I just removed it for now and added a
message to check if VS Code is compiling when in dev mode.
* Update code-server update endpoint name
* Add tests for relativeRoot
* Remove path.posix.join
Since this is for file system paths it feels incorrect to use it on
URL paths as they are different in many ways.
* Rewrite cookie path logic
Before we relied on the client to resolve the base given to it by the
backend against the path.
Instead have the client pass that information along so we can resolve it
on the backend. This means the client has to do less work.
* Do not remove out directory before watch
This is re-used for incremental compilation.
Also remove del since that was the only use (and we can use fs.rmdir in
the future if we need something like this).
* Remove unused function resolveBase
The watch script was reloading the web server after every extension
compilation which is not necessary plus VS Code will not even be ready
at that point anyway.
Instead restart when the main compilation is finished. The string to
match with includes a "with" because otherwise it would match "Finished
compilation extensions" which is not the main compilation task where we
actually need to restart the web server.
I also replaced this.log with console.log because the former does not
include a newline and it appears we want newlines with all
these (otherwise the next log starts on the same line which looks odd).
I removed the cache clean as well because the cache is meant to stay
there to speed up builds.
The "Starting watch-client" string no longer appears in the latest build
output. We could look for "Finished compilation with" to avoid
restarting when other tasks restart (since they also include the name
i.e. "Finished compilation extensions with 0 errors") but I figure we
might as well restart code-server when any compilation task completes in
case other tasks include changes that need to be reloaded.