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20 Commits

Author SHA1 Message Date
Asher
5c19962930
Set session socket into environment variable ()
* Avoid spawning code-server with --reuse-window and --new-window

These flags mean the user explicitly wants to open in an existing
instance so if the socket is down it should error rather than try to
spawn code-server normally.

* Set session socket into environment variable

While I was at it I added a CLI flag to override the default.  I also
swapped the default to --user-data-dir.

The value is set on an environment variable so it can be used by the
extension host similar to VSCODE_IPC_HOOK_CLI.

* Add e2e test for opening files externally
2023-06-21 22:47:01 -08:00
kotborealis
f61ec4a41c
add CLI argument --disable-workspace-trust ()
Add CLI flag to disable workspace trust feature, as
described in documentation:
https://code.visualstudio.com/docs/editor/workspace-trust

Add test for workspace trust argument.
2022-10-13 19:57:04 +00:00
Joe Previte
05289d3eb6
chore(ci): move platform steps to release ()
* refactor: move platform steps build -> release

* fixup! refactor: move platform steps build -> release

* refactor: download npm package

* refactor: upload release-packages to draft

* refactor: remove draft step

* refactor: e2e rely on build now

* refactor: use npm package in e2e

* fix: update release workflow

* fixup: update cache key

* fixup: checkout submodules in e2e steps

* fixup: try install in release dir

* fix: copy node to release package

* docs: add notes about test for terminal

* fixup

* try cp instead

* try this

* fixup: clean it all up

* fixup: update names

* fixup: add proxy back

* fixup: add comment
2022-09-27 11:46:37 -07:00
Joe Previte
f178f0400b
feat(e2e): add support running behind proxy ()
* docs: update maintaining

* chore(e2e): add maxFailures to playwright

* fix(ci): skip submodule in e2e job

We don't need the submodules for the e2e job. This will speed up the
checkout step.

* feat(ci): add test-e2e-proxy job

This adds a new job to CI to run our tests behind Caddy and simulate
code-server running against a reverse-proxy.

* refactor: make e2e work with reverse proxy

This refactors the e2e test in a couple ways:
- remove setting cookie in localStorage (instead we pass --auth none)
- refactor address() method to account for reverse proxy logic

* Update test/e2e/models/CodeServer.ts

* Update test/playwright.config.ts

* Update test/utils/constants.ts

Co-authored-by: Asher <ash@coder.com>

* Update test/utils/helpers.ts

Co-authored-by: Asher <ash@coder.com>

Co-authored-by: Asher <ash@coder.com>
2022-08-09 18:24:37 +00:00
Asher
9087e0c091
fix: invoking code-server in integrated terminal ()
* Include bin scripts for all platforms

These will get symlinked as part of the postinstall.  These scripts
provide everything ours does inside the integrated terminal plus more.

* Improve OS detection

Specifically for Windows although we do not yet support Windows.

Also standardize the duplicate arch functions since they had drifted
from each other bit.

* Remove duplicate asar symlink

Since standalone releases run the postinstall they will get the asar
symlink there.  That means the symlink will not exist for the npm
package and we will not need to ignore it.

The symlink portion is split out so it can be re-used for other
symlinks (for example linking bin scripts).

* Add symlinks to bin scripts

* Add test for opening a file from the terminal

* Add global Playwright timeout

Otherwise it will exceed the Actions timeout and get rudely killed
without any output.

* Make sed work on macOS

* Fix Node path in bin scripts

* Disable shellcheck expansion error

* Make scripts executable

* Remove .bak files created by sed

* Include Code build script in cache hash

Otherwise if we change the script it will not rebuild Code.

* Make sure the terminal opens

The selector was timing out even though it matched more than one element
but matching on the focused one appears to work.

In addition add a loop so it can keep trying to open the terminal
if something goes wrong with the focus.
2022-08-04 16:03:28 +00:00
Asher
0e78a147b6
feat: github-auth flag ()
* feat: github-auth flag

This will allow injecting credentials into code-server if you already
have them.

* Update Code

Contains the GitHub auth changes.

* Add e2e test for GitHub token
2022-03-02 14:02:51 -06:00
Joe Previte
e3e9f052c4
fix: wrap socket in proxy before passing to vscode ()
* chore: add ipc hook to e2e script

* refactor: allow codeServerArgs in e2e tests

* feat: add --cert e2e extension test

* fix: wrap websocket in proxy

* fixup: remvoe ignoreHTTPSErrors

* fixup: make codeServerArgs readonly

* fixup! add back ignoreHTTPSErrors
2022-02-15 14:51:42 -07:00
Asher
3d999986b2
feat: proxy URI environment variable ()
* Add test extension

This will let us test extension-related features (like the proxy URI).

I removed the environment variables in the script because they override
the ones you set yourself. We still set defaults in constants.ts.

* Add changelog entry for VSCODE_PROXY_URI

* Add terminal test for VSCODE_PROXY_URI

* Update VS Code

This adds the VSCODE_PROXY_URI environment variable.
2022-01-04 15:02:25 -06:00
Asher
c4c480a068
Implement last opened functionality ()
* Implement last opened functionality

Fixes https://github.com/cdr/code-server/issues/4619

* Fix test temp dirs not being cleaned up

* Mock logger everywhere

This suppresses all the error and debug output we generate which makes
it hard to actually find which test has failed.  It also gives us a
standard way to test logging for the few places we do that.

* Use separate data directories for unit test instances

Exactly as we do for the e2e tests.

* Add integration tests for vscode route

* Make settings use --user-data-dir

Without this test instances step on each other feet and they also
clobber your own non-test settings.

* Make redirects consistent

They will preserve the trailing slash if there is one.

* Remove compilation check

If you do a regular non-watch build there are no compilation stats so
this bricks VS Code in CI when running the unit tests.

I am not sure how best to fix this for the case where you have a build
that has not been packaged yet so I just removed it for now and added a
message to check if VS Code is compiling when in dev mode.

* Update code-server update endpoint name
2021-12-17 13:06:52 -06:00
Asher
f2fa7701a9
Centralize credential handling
My thinking is that this may reduce the cognitive overhead for
developers writing new test suites.

This also allows us to perform different setup steps (like ensuring the
editor is visible when authenticated).
2021-06-29 12:06:45 -05:00
Asher
da4de439e0
Spawn a code-server instance for each test suite
This uses the current dev build by default but can be overidden with
CODE_SERVER_TEST_ENTRY (for example to test a release or some other
version).

Each instance has a separate state directory. This should make
parallelization work.

This also means you are no longer required to specify the password and
address yourself (or the extension directory once we add a test
extension). `yarn test:e2e` should just work as-is.

Lastly, it means the tests are no longer subject to yarn watch randomly
restarting.
2021-06-29 12:06:38 -05:00
Max Schmitt
dbb34ad710 chore: upgrade to Playwright 1.12 with its new test-runner 2021-06-10 15:09:38 +02:00
Asher
52cf2fcf29
Move tmpdir test helper to test helpers file 2021-05-06 14:25:50 -05:00
Joe Previte
17f4c4c330
fix(e2e): remove quotes from terminal type command 2021-04-29 16:22:21 -07:00
Joe Previte
449c6da77c
refactor: add timeout to terminal.test.ts 2021-04-27 14:35:31 -07:00
Joe Previte
7bfdd13cb3
refactor: tmpdir and add to test utils 2021-04-23 16:40:39 -07:00
Joe Previte
b0ecff338f
refactor: globalSetup to use CodeServer model 2021-04-23 14:35:33 -07:00
Joe Previte
cb65590b98
refactor: move tmpdir into src/node/constants 2021-04-23 14:35:32 -07:00
Joe Previte
cc99fddf24
feat: add test for terminal echo to file 2021-04-23 14:35:32 -07:00
Joe Previte
2665a4f61b
feat: add CodeServer page object for e2e tests 2021-04-23 14:35:31 -07:00