* Configure build jobs to cancel previous builds when new changes
are pushed to a pull request branch, and serialize builds when
running in a branch from a push event
* Reduce privileges of GitHub token for scripts workflow
* feat: refactor npm workflows to use download-artifact
This refactors the npm workflows to use the download-artifact GitHub Action. We
had problems in the past with our download_artifact custom bash function. This
also fixes an issue where we weren't downloading the correct artifacts when
publishing beta and dev tags to npm.
* fixup: remove unused env var
* fixup! add download-artifcat to npm-brew"
* fixup! remove unnecessary code comment
* fixup! move NPM_ENVIRONMENT logic to script
* Update links in package.json
I will try checking the docs too
* docs: Update links in triage.md
* docs: Update links in npm.md
* docs: Update links in whatever files that have `cdr`
* Replace globally, thanks @bpmct!
* fix: coderer instead of coder
I should've used all three toggles in the Search/Replace tab in the GItHub.dev editor.
* Code Formatting
This extracst the publish on npm workflow from ci.yaml and adds a new workflow
called `npm-beta.yaml`.
Now we have three workflows that publish to npm.
- `npm-beta.yaml` only runs on pushes and merges into `main`
- `npm-dev.yaml` only runs on PRs into `main` with approval from
code-server-reviewers team
- `npm-brew.yaml` only runs on releases
This should fix problems we had previously where anyone could open a PR and
publish under the code-server namespace. It also separates out the workflows
based on environment and when they should run.
* feat: add logic to publish beta/dev npm
This adds new log to publish the npm package both while working on PRs and when
PRs are merged into main, allowing us to easily test changes in a
production-like setting.
Co-authored-by: Asher <ash@coder.com>
* Flesh out fixes to align with upstream.
* Update route handlers to better reflect fallback behavior.
* Add platform to vscode-reh-web task
Our strategy has been to build once and then recompile native modules
for individual platforms. It looks like VS Code builds from scratch for
each platform.
But we can target any platform, grab the pre-packaged folder, then
continue with own packaging.
In the future we may want to rework to match upstream.
* Fix issue where workspace args are not parsed.
* Fix issues surrounding opening files within code-server's terminal.
* Readd parent wrapper for hot reload.
* Allow more errors.
* Fix issues surrounding Coder link.
* Add dir creation and fix cli
It seems VS Code explodes when certain directories do not exist so
import the reh agent instead of the server component since it creates
the directories (require patching thus the VS Code update).
Also the CLI (for installing extensions) did not seem to be working so
point that to the same place since it also exports a function for
running that part of the CLI.
* Remove hardcoded VSCODE_DEV=1
This causes VS Code to use the development HTML file. Move this to the
watch command instead.
I deleted the other stuff before it as well since in the latest main.js
they do not have this code so I figure we should be safe to omit it.
* Fix mismatching commit between client and server
* Mostly restore command-line parity
Restore most everything and remove the added server arguments. This
will let us add and remove options after later so we can contain the
number of breaking changes.
To accomplish this a hard separation is added between the CLI arguments
and the server arguments.
The separation between user-provided arguments and arguments with
defaults is also made more clear.
The extra directory flags have been left out as they were buggy and
should be implemented upstream although I think there are better
solutions anyway. locale and install-source are unsupported with the
web remote and are left removed. It is unclear whether they were used
before anyway.
Some restored flags still need to have their behavior re-implemented.
* Fix static endpoint not emitting 404s
This fixes the last failing unit test.
Fix a missing dependency, add some generic reverse proxy support for the
protocol, and add back a missing nfpm fix.
* Import missing logError
* Fix 403 errors
* Add code-server version to about dialog
* Use user settings to disable welcome page
The workspace setting seems to be recognized but if so it is having no
effect.
* Update VS Code cache step with new build directories
Co-authored-by: Asher <ash@coder.com>
* Use frozen lockfile for test dependencies in CI
This might be causing more Playwright issues.
* Bump Playwright
Mostly just to trigger a reinstall of dependencies since it is cached
and still failing.
Once updated it errors saying install needs to run so add that too.
It was causing version mismatch errors.
It might make more sense to have this in the postinstall but for now I
have foregone that as it would be installed in every step including
those that do not run e2e tests.
* fix(testing): revert change & fix playwright tests
* fix(constants): add type to import statement
* refactor(e2e): delete browser test
This test was originally added to ensure playwright was working.
At this point, we know it works so removing this test because it doesn't help
with anything specific to code-server and only adds unnecessary code to the
codebase plus increases the e2e test job duration.
* chore(e2e): use 1 worker for e2e test
I don't know if it's a resources issue, playwright, or code-server but it seems
like the e2e tests choke when multiple workers are used.
This change is okay because our CI runner only has 2 cores so it would only use
1 worker anyway, but by specifying it in our playwright config, we ensure more
stability in our e2e tests working correctly.
See these PRs:
- https://github.com/cdr/code-server/pull/3263
- https://github.com/cdr/code-server/pull/4310
* revert(vscode): add missing route with redirect
* chore(vscode): update to latest fork
* Touch up compilation step.
* Bump vendor.
* Fix VS Code minification step
* Move ClientConfiguration to common
Common code must not import Node code as it is imported by the browser.
* Ensure lib directory exists before curling
cURL errors now because VS Code was moved and the directory does not
exist.
* Update incorrect e2e test help output
Revert workers change as well; this can be overridden when desired.
* Add back extension compilation step
* Include missing resources in release
This includes a favicon, for example. I opted to include the entire
directory to make sure we do not miss anything. Some of the other
stuff looks potentially useful (like completions).
* Set quality property in product configuration
When httpWebWorkerExtensionHostIframe.html is fetched it uses the web
endpoint template (in which we do not include the commit) but if the
quality is not set it prepends the commit to the web endpoint instead.
The new static endpoint does not use/handle commits so this 404s.
Long-term we might want to make the new static endpoint use commits like
the old one but we will also need to update the various other static
URLs to include the commit.
For now I just fixed this by adding the quality since:
1. Probably faster than trying to find and update all static uses.
2. VS Code probably expects it anyway.
3. Gives us better control over the endpoint.
* Update VS Code
This fixes several build issues.
* Bump vscode.
* Bump.
* Bump.
* Use CLI directly.
* Update tests to reflect new upstream behavior.
* Move unit tests to after the build
Our code has new dependencies on VS Code that are pulled in when the
unit tests run. Because of this we need to build VS Code before running
the unit tests (as it only pulls built code).
* Upgrade proxy-agent dependencies
This resolves a security report with one of its dependencies (vm2).
* Symlink VS Code output directory before unit tests
This is necessary now that we import from the out directory.
* Fix issues surrounding persistent processes between tests.
* Update VS Code cache directories
These were renamed so the cached paths need to be updated. I changed
the key as well to force a rebuild.
* Move test symlink to script
This way it works for local testing as well.
I had to use out-build instead of out-vscode-server-min because Jest
throws some obscure error about a handlebars haste map.
* Fix listening on a socket
* Update VS Code
It contains fixes for missing files in the build.
* Standardize disposals
* Dispose HTTP server
Shares code with the test HTTP server. For now it is a function but
maybe we should make it a class that is extended by tests.
* Dispose app on exit
* Fix logging link errors
Unfortunately the logger currently chokes when provided with error
objects.
Also for some reason the bracketed text was not displaying...
* Update regex used by e2e to extract address
The address was recently changed to use URL which seems to add a
trailing slash when using toString, causing the regex match to fail.
* Log browser console in e2e tests
* Add base back to login page
This is used to set cookies when using a base path.
* Remove login page test
The file this was testing no longer exists.
* Use path.posix for static base
Since this is a web path and not platform-dependent.
* Add test for invalid password
Co-authored-by: Teffen Ellis <teffen@nirri.us>
Co-authored-by: Asher <ash@coder.com>