feat(e2e): add support running behind proxy (#5348)
* docs: update maintaining * chore(e2e): add maxFailures to playwright * fix(ci): skip submodule in e2e job We don't need the submodules for the e2e job. This will speed up the checkout step. * feat(ci): add test-e2e-proxy job This adds a new job to CI to run our tests behind Caddy and simulate code-server running against a reverse-proxy. * refactor: make e2e work with reverse proxy This refactors the e2e test in a couple ways: - remove setting cookie in localStorage (instead we pass --auth none) - refactor address() method to account for reverse proxy logic * Update test/e2e/models/CodeServer.ts * Update test/playwright.config.ts * Update test/utils/constants.ts Co-authored-by: Asher <ash@coder.com> * Update test/utils/helpers.ts Co-authored-by: Asher <ash@coder.com> Co-authored-by: Asher <ash@coder.com>
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@ -1,7 +1,4 @@
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import { Cookie } from "playwright"
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import { CookieKeys } from "../../src/common/http"
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import { hash } from "../../src/node/util"
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import { PASSWORD, workspaceDir } from "./constants"
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import { workspaceDir } from "./constants"
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import { clean } from "./helpers"
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import * as wtfnode from "./wtfnode"
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@ -20,25 +17,5 @@ export default async function () {
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wtfnode.setup()
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}
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// TODO: Replace this with a call to code-server to get the cookie. To avoid
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// too much overhead we can do an http POST request and avoid spawning a
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// browser for it.
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const cookies: Cookie[] = [
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{
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domain: "localhost",
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expires: -1,
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httpOnly: false,
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name: CookieKeys.Session,
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path: "/",
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sameSite: "Lax",
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secure: false,
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value: await hash(PASSWORD),
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},
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]
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// Save storage state and store as an env variable
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// More info: https://playwright.dev/docs/auth/#reuse-authentication-state
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process.env.STORAGE = JSON.stringify({ cookies })
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console.log("✅ Global Setup for Playwright End-to-End Tests is now complete.")
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}
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