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refactor: create test/utils

This commit is contained in:
Joe Previte
2021-03-09 16:33:39 -07:00
parent b468597872
commit cf6fdb90eb
7 changed files with 41 additions and 26 deletions

4
test/utils/constants.ts Normal file
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export const CODE_SERVER_ADDRESS = process.env.CODE_SERVER_ADDRESS || "http://localhost:8080"
export const PASSWORD = process.env.PASSWORD || "e45432jklfdsab"
export const STORAGE = process.env.STORAGE || ""
export const E2E_VIDEO_DIR = "./test/e2e/videos"

5
test/utils/cssStub.ts Normal file
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// Note: this is needed for the register.test.ts
// This is because inside src/browser/register.ts
// we import CSS files, which Jest can't handle unless we tell it how to
// See: https://stackoverflow.com/a/39434579/3015595
module.exports = {}

34
test/utils/globalSetup.ts Normal file
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// This setup runs before our e2e tests
// so that it authenticates us into code-server
// ensuring that we're logged in before we run any tests
import { chromium } from "playwright"
import { CODE_SERVER_ADDRESS, PASSWORD } from "./constants"
import * as wtfnode from "./wtfnode"
module.exports = async () => {
console.log("\n🚨 Running Global Setup for Jest End-to-End Tests")
console.log(" Please hang tight...")
const browser = await chromium.launch()
const context = await browser.newContext()
const page = await context.newPage()
if (process.env.WTF_NODE) {
wtfnode.setup()
}
await page.goto(CODE_SERVER_ADDRESS, { waitUntil: "domcontentloaded" })
// Type in password
await page.fill(".password", PASSWORD)
// Click the submit button and login
await page.click(".submit")
// Save storage state and store as an env variable
// More info: https://playwright.dev/docs/auth?_highlight=authe#reuse-authentication-state
const storage = await context.storageState()
process.env.STORAGE = JSON.stringify(storage)
await page.close()
await browser.close()
await context.close()
console.log("✅ Global Setup for Jest End-to-End Tests is now complete.")
}

47
test/utils/helpers.ts Normal file
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// Borrowed from playwright
export interface Cookie {
name: string
value: string
domain: string
path: string
/**
* Unix time in seconds.
*/
expires: number
httpOnly: boolean
secure: boolean
sameSite: "Strict" | "Lax" | "None"
}
/**
* Checks if a cookie exists in array of cookies
*/
export function checkForCookie(cookies: Array<Cookie>, key: string): boolean {
// Check for a cookie where the name is equal to key
return Boolean(cookies.find((cookie) => cookie.name === key))
}
/**
* Creates a login cookie if one doesn't already exist
*/
export function createCookieIfDoesntExist(cookies: Array<Cookie>, cookieToStore: Cookie): Array<Cookie> {
const cookieName = cookieToStore.name
const doesCookieExist = checkForCookie(cookies, cookieName)
if (!doesCookieExist) {
const updatedCookies = [...cookies, cookieToStore]
return updatedCookies
}
return cookies
}
export const loggerModule = {
field: jest.fn(),
level: 2,
logger: {
debug: jest.fn(),
error: jest.fn(),
info: jest.fn(),
trace: jest.fn(),
warn: jest.fn(),
},
}

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test/utils/httpserver.ts Normal file
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import * as express from "express"
import * as http from "http"
import * as net from "net"
import * as nodeFetch from "node-fetch"
import Websocket from "ws"
import * as util from "../../src/common/util"
import { ensureAddress } from "../../src/node/app"
import { handleUpgrade } from "../../src/node/wsRouter"
// Perhaps an abstraction similar to this should be used in app.ts as well.
export class HttpServer {
private readonly sockets = new Set<net.Socket>()
private cleanupTimeout?: NodeJS.Timeout
// See usage in test/integration.ts
public constructor(private readonly hs = http.createServer()) {
this.hs.on("connection", (socket) => {
this.sockets.add(socket)
socket.on("close", () => {
this.sockets.delete(socket)
if (this.cleanupTimeout && this.sockets.size === 0) {
clearTimeout(this.cleanupTimeout)
this.cleanupTimeout = undefined
}
})
})
}
/**
* listen starts the server on a random localhost port.
* Use close to cleanup when done.
*/
public listen(fn: http.RequestListener): Promise<void> {
this.hs.on("request", fn)
let resolved = false
return new Promise((res, rej) => {
this.hs.listen(0, "localhost", () => {
res()
resolved = true
})
this.hs.on("error", (err) => {
if (!resolved) {
rej(err)
} else {
// Promise resolved earlier so this is some other error.
util.logError("http server error", err)
}
})
})
}
/**
* Send upgrade requests to an Express app.
*/
public listenUpgrade(app: express.Express): void {
handleUpgrade(app, this.hs)
}
/**
* close cleans up the server.
*/
public close(): Promise<void> {
return new Promise((res, rej) => {
// Close will not actually close anything; it just waits until everything
// is closed.
this.hs.close((err) => {
if (err) {
rej(err)
return
}
res()
})
// If there are sockets remaining we might need to force close them or
// this promise might never resolve.
if (this.sockets.size > 0) {
// Give sockets a chance to close up shop.
this.cleanupTimeout = setTimeout(() => {
this.cleanupTimeout = undefined
for (const socket of this.sockets.values()) {
console.warn("a socket was left hanging")
socket.destroy()
}
}, 1000)
}
})
}
/**
* fetch fetches the request path.
* The request path must be rooted!
*/
public fetch(requestPath: string, opts?: nodeFetch.RequestInit): Promise<nodeFetch.Response> {
return nodeFetch.default(`${ensureAddress(this.hs)}${requestPath}`, opts)
}
/**
* Open a websocket against the requset path.
*/
public ws(requestPath: string): Websocket {
return new Websocket(`${ensureAddress(this.hs).replace("http:", "ws:")}${requestPath}`)
}
public port(): number {
const addr = this.hs.address()
if (addr && typeof addr === "object") {
return addr.port
}
throw new Error("server not listening or listening on unix socket")
}
}

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test/utils/wtfnode.ts Normal file
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import * as util from "util"
import * as wtfnode from "wtfnode"
// Jest seems to hijack console.log in a way that makes the output difficult to
// read. So we'll write directly to process.stderr instead.
const write = (...args: [any, ...any]) => {
if (args.length > 0) {
process.stderr.write(util.format(...args) + "\n")
}
}
wtfnode.setLogger("info", write)
wtfnode.setLogger("warn", write)
wtfnode.setLogger("error", write)
let active = false
/**
* Start logging open handles periodically. This can be used to see what is
* hanging open if anything.
*/
export function setup(): void {
if (active) {
return
}
active = true
const interval = 5000
const wtfnodeDump = () => {
wtfnode.dump()
const t = setTimeout(wtfnodeDump, interval)
t.unref()
}
const t = setTimeout(wtfnodeDump, interval)
t.unref()
}