Extension host (#20)
* Implement net.Server * Move Socket class into Client This way we don't need to expose anything. * Remove some unused imports * Pass environment variables to bootstrap fork * Add debug log for when socket disconnects from server * Use VSCODE_ALLOW_IO for shared process only * Extension host can send messages now * Support callback for logging This lets us do potentially expensive operations which will only be performed if the log level is sufficiently low. * Stop extension host from committing suicide * Blank line * Add static serve (#21) * Add extension URLs * how did i remove this * Fix writing an empty string * Implement dialogs on window service
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@ -9,6 +9,7 @@
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"build:nexe": "node scripts/nexe.js",
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"build:bootstrap-fork": "cd ../vscode && npm run build:bootstrap-fork; cp ./bin/bootstrap-fork.js ../server/build/bootstrap-fork.js",
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"build:default-extensions": "cd ../../lib/vscode && npx gulp vscode-linux-arm && cd ../.. && cp -r ./lib/VSCode-linux-arm/resources/app/extensions/* ./packages/server/build/extensions/",
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"build:web": "cd ../web && npm run build; mkdir ../server/build/web && cp ./out/* ../server/build/web",
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"build": "npm run build:bootstrap-fork && npm run build:webpack && npm run build:nexe"
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},
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"dependencies": {
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@ -17,7 +18,7 @@
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"@oclif/plugin-help": "^2.1.4",
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"express": "^4.16.4",
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"nexe": "^2.0.0-rc.34",
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"node-pty": "^0.8.0",
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"node-pty": "^0.8.1",
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"spdlog": "^0.7.2",
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"ws": "^6.1.2"
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},
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