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refactor: globalSetup and create cookie manually

This commit is contained in:
Joe Previte 2021-04-01 14:52:46 -07:00
parent 51010e73cb
commit c666b47668
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7 changed files with 33 additions and 77 deletions

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@ -35,13 +35,7 @@ rules:
"@typescript-eslint/no-extra-semi": off "@typescript-eslint/no-extra-semi": off
eqeqeq: error eqeqeq: error
import/order: import/order:
[ [error, { alphabetize: { order: "asc" }, groups: [["builtin", "external", "internal"], "parent", "sibling"] }]
error,
{
alphabetize: { order: "asc" },
groups: [["builtin", "external", "internal"], "parent", "sibling"],
},
]
no-async-promise-executor: off no-async-promise-executor: off
# This isn't a real module, just types, which apparently doesn't resolve. # This isn't a real module, just types, which apparently doesn't resolve.
import/no-unresolved: [error, { ignore: ["express-serve-static-core"] }] import/no-unresolved: [error, { ignore: ["express-serve-static-core"] }]

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@ -6,12 +6,10 @@ import { CODE_SERVER_ADDRESS, STORAGE } from "../utils/constants"
describe("globalSetup", () => { describe("globalSetup", () => {
beforeEach(async () => { beforeEach(async () => {
// Create a new context with the saved storage state // Create a new context with the saved storage state
// so we don't have to logged in
const storageState = JSON.parse(STORAGE) || {} const storageState = JSON.parse(STORAGE) || {}
console.log("what is storage ", storageState)
await jestPlaywright.resetContext({ storageState }) await jestPlaywright.resetContext({ storageState })
await page.goto(CODE_SERVER_ADDRESS) await page.goto(CODE_SERVER_ADDRESS, { waitUntil: "networkidle" })
// code-server takes a second to load
await page.waitForTimeout(1000)
}) })
it("should keep us logged in if we don't reset the browser", async () => { it("should keep us logged in if we don't reset the browser", async () => {

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@ -3,8 +3,8 @@ import { CODE_SERVER_ADDRESS, PASSWORD } from "../utils/constants"
describe("login", () => { describe("login", () => {
beforeEach(async () => { beforeEach(async () => {
await jestPlaywright.resetContext() await jestPlaywright.resetBrowser()
await page.goto(CODE_SERVER_ADDRESS) await page.goto(CODE_SERVER_ADDRESS, { waitUntil: "networkidle" })
}) })
it("should be able to login", async () => { it("should be able to login", async () => {
@ -12,9 +12,7 @@ describe("login", () => {
await page.fill(".password", PASSWORD) await page.fill(".password", PASSWORD)
// Click the submit button and login // Click the submit button and login
await page.click(".submit") await page.click(".submit")
// For some reason, it wasn't waiting for the click and navigation before checking await page.waitForLoadState("networkidle")
// so adding a timeout ensures that we allow the editor time to load
await page.waitForTimeout(1000)
// See the editor // See the editor
const codeServerEditor = await page.isVisible(".monaco-workbench") const codeServerEditor = await page.isVisible(".monaco-workbench")
expect(codeServerEditor).toBeTruthy() expect(codeServerEditor).toBeTruthy()

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@ -5,7 +5,7 @@ import { CODE_SERVER_ADDRESS } from "../utils/constants"
describe("login page", () => { describe("login page", () => {
beforeEach(async () => { beforeEach(async () => {
await jestPlaywright.resetContext() await jestPlaywright.resetContext()
await page.goto(CODE_SERVER_ADDRESS) await page.goto(CODE_SERVER_ADDRESS, { waitUntil: "networkidle" })
}) })
it("should see the login page", async () => { it("should see the login page", async () => {

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@ -3,17 +3,16 @@ import { CODE_SERVER_ADDRESS, PASSWORD } from "../utils/constants"
describe("logout", () => { describe("logout", () => {
beforeEach(async () => { beforeEach(async () => {
await jestPlaywright.resetContext() await jestPlaywright.resetBrowser()
await page.goto(CODE_SERVER_ADDRESS, { waitUntil: "networkidle" })
}) })
it("should be able login and logout", async () => { it("should be able login and logout", async () => {
await page.goto(CODE_SERVER_ADDRESS)
// Type in password // Type in password
await page.fill(".password", PASSWORD) await page.fill(".password", PASSWORD)
// Click the submit button and login // Click the submit button and login
await page.click(".submit") await page.click(".submit")
// Allow time to navigate await page.waitForLoadState("networkidle")
await page.waitForTimeout(1000)
// See the editor // See the editor
const codeServerEditor = await page.isVisible(".monaco-workbench") const codeServerEditor = await page.isVisible(".monaco-workbench")
expect(codeServerEditor).toBeTruthy() expect(codeServerEditor).toBeTruthy()
@ -28,8 +27,8 @@ describe("logout", () => {
await page.hover(logoutButton) await page.hover(logoutButton)
await page.click(logoutButton) await page.click(logoutButton)
// it takes a couple seconds to navigate // it takes a couple seconds for url to change
await page.waitForTimeout(2000) await page.waitForLoadState("networkidle")
const currentUrl = page.url() const currentUrl = page.url()
expect(currentUrl).toBe(`${CODE_SERVER_ADDRESS}/login`) expect(currentUrl).toBe(`${CODE_SERVER_ADDRESS}/login`)
}) })

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@ -1,51 +1,16 @@
/// <reference types="jest-playwright-preset" /> /// <reference types="jest-playwright-preset" />
import { Cookie } from "playwright" import { CODE_SERVER_ADDRESS, STORAGE } from "../utils/constants"
import { hash } from "../../src/node/util"
import { CODE_SERVER_ADDRESS, PASSWORD, STORAGE } from "../utils/constants"
import { createCookieIfDoesntExist } from "../utils/helpers"
describe("Open Help > About", () => { describe("Open Help > About", () => {
beforeEach(async () => { beforeEach(async () => {
// Create a new context with the saved storage state // Create a new context with the saved storage state
// so we don't have to logged in
const storageState = JSON.parse(STORAGE) || {} const storageState = JSON.parse(STORAGE) || {}
await jestPlaywright.resetContext({ storageState })
const cookieToStore = { await page.goto(CODE_SERVER_ADDRESS, { waitUntil: "networkidle" })
sameSite: "Lax" as const,
name: "key",
value: hash(PASSWORD),
domain: "localhost",
path: "/",
expires: -1,
httpOnly: false,
secure: false,
}
// For some odd reason, the login method used in globalSetup.ts doesn't always work
// I don't know if it's on playwright clearing our cookies by accident
// or if it's our cookies disappearing.
// This means we need an additional check to make sure we're logged in.
// We do this by manually adding the cookie to the browser environment
// if it's not there at the time the test starts
const cookies: Cookie[] = storageState.cookies || []
// If the cookie exists in cookies then
// this will return the cookies with no changes
// otherwise if it doesn't exist, it will create it
// hence the name maybeUpdatedCookies
//
// TODO(@jsjoeio)
// The playwright storage thing sometimes works and sometimes doesn't. We should investigate this further
// at some point.
// See discussion: https://github.com/cdr/code-server/pull/2648#discussion_r575434946
const maybeUpdatedCookies = createCookieIfDoesntExist(cookies, cookieToStore)
await jestPlaywright.resetBrowser({ storageState: { cookies: maybeUpdatedCookies } })
}) })
it("should see a 'Help' then 'About' button in the Application Menu that opens a dialog", async () => { it("should see a 'Help' then 'About' button in the Application Menu that opens a dialog", async () => {
// waitUntil: "domcontentloaded"
// In case the page takes a long time to load
await page.goto(CODE_SERVER_ADDRESS, { waitUntil: "domcontentloaded" })
// Make sure the editor actually loaded // Make sure the editor actually loaded
expect(await page.isVisible("div.monaco-workbench")) expect(await page.isVisible("div.monaco-workbench"))

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@ -2,37 +2,39 @@
// so that it authenticates us into code-server // so that it authenticates us into code-server
// ensuring that we're logged in before we run any tests // ensuring that we're logged in before we run any tests
import { chromium } from "playwright" import { chromium } from "playwright"
import { CODE_SERVER_ADDRESS, PASSWORD } from "./constants" import { PASSWORD } from "./constants"
import { hash } from "../../src/node/util"
import * as wtfnode from "./wtfnode" import * as wtfnode from "./wtfnode"
const cookieToStore = {
sameSite: "Lax" as const,
name: "key",
value: hash(PASSWORD),
domain: "localhost",
path: "/",
expires: -1,
httpOnly: false,
secure: false,
}
module.exports = async () => { module.exports = async () => {
console.log("\n🚨 Running Global Setup for Jest End-to-End Tests") console.log("\n🚨 Running Global Setup for Jest End-to-End Tests")
console.log(" Please hang tight...") console.log(" Please hang tight...")
const browser = await chromium.launch() const browser = await chromium.launch()
const context = await browser.newContext() const page = await browser.newPage()
const page = await context.newPage() const storage = await page.context().storageState()
if (process.env.WTF_NODE) { if (process.env.WTF_NODE) {
wtfnode.setup() wtfnode.setup()
} }
await page.goto(CODE_SERVER_ADDRESS, { waitUntil: "domcontentloaded" }) storage.cookies = [cookieToStore]
// Type in password
await page.fill(".password", PASSWORD)
// Click the submit button and login
await page.click(".submit")
// After logging in, we store a cookie in localStorage
// we need to wait a bit to make sure that happens
// before we grab the storage and save it
await page.waitForTimeout(1000)
// Save storage state and store as an env variable // Save storage state and store as an env variable
// More info: https://playwright.dev/docs/auth?_highlight=authe#reuse-authentication-state // More info: https://playwright.dev/docs/auth?_highlight=authe#reuse-authentication-state
const storage = await context.storageState()
process.env.STORAGE = JSON.stringify(storage) process.env.STORAGE = JSON.stringify(storage)
await page.close() await page.close()
await browser.close() await browser.close()
await context.close()
console.log("✅ Global Setup for Jest End-to-End Tests is now complete.") console.log("✅ Global Setup for Jest End-to-End Tests is now complete.")
} }