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refactor: globalSetup and create cookie manually

This commit is contained in:
Joe Previte
2021-04-01 14:52:46 -07:00
parent 51010e73cb
commit c666b47668
7 changed files with 33 additions and 77 deletions

View File

@ -2,37 +2,39 @@
// so that it authenticates us into code-server
// ensuring that we're logged in before we run any tests
import { chromium } from "playwright"
import { CODE_SERVER_ADDRESS, PASSWORD } from "./constants"
import { PASSWORD } from "./constants"
import { hash } from "../../src/node/util"
import * as wtfnode from "./wtfnode"
const cookieToStore = {
sameSite: "Lax" as const,
name: "key",
value: hash(PASSWORD),
domain: "localhost",
path: "/",
expires: -1,
httpOnly: false,
secure: false,
}
module.exports = async () => {
console.log("\n🚨 Running Global Setup for Jest End-to-End Tests")
console.log(" Please hang tight...")
const browser = await chromium.launch()
const context = await browser.newContext()
const page = await context.newPage()
const page = await browser.newPage()
const storage = await page.context().storageState()
if (process.env.WTF_NODE) {
wtfnode.setup()
}
await page.goto(CODE_SERVER_ADDRESS, { waitUntil: "domcontentloaded" })
// Type in password
await page.fill(".password", PASSWORD)
// Click the submit button and login
await page.click(".submit")
// After logging in, we store a cookie in localStorage
// we need to wait a bit to make sure that happens
// before we grab the storage and save it
await page.waitForTimeout(1000)
storage.cookies = [cookieToStore]
// Save storage state and store as an env variable
// More info: https://playwright.dev/docs/auth?_highlight=authe#reuse-authentication-state
const storage = await context.storageState()
process.env.STORAGE = JSON.stringify(storage)
await page.close()
await browser.close()
await context.close()
console.log("✅ Global Setup for Jest End-to-End Tests is now complete.")
}