Add timeout for disposing detached terminals
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1feb30a7ff
commit
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@ -1466,10 +1466,10 @@ index 0000000000000000000000000000000000000000..6ce56bec114a6d8daf5dd3ded945ea78
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+}
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+}
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diff --git a/src/vs/server/node/channel.ts b/src/vs/server/node/channel.ts
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diff --git a/src/vs/server/node/channel.ts b/src/vs/server/node/channel.ts
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new file mode 100644
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new file mode 100644
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index 0000000000000000000000000000000000000000..40779e80aa56d6b802d39f7170c9c94a997393ef
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index 0000000000000000000000000000000000000000..95d0d3c51e4a25a9d7d0cada90d031c79bd86380
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--- /dev/null
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--- /dev/null
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+++ b/src/vs/server/node/channel.ts
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+++ b/src/vs/server/node/channel.ts
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@@ -0,0 +1,848 @@
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@@ -0,0 +1,860 @@
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+import { field, logger } from '@coder/logger';
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+import { field, logger } from '@coder/logger';
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+import { Server } from '@coder/node-browser';
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+import { Server } from '@coder/node-browser';
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+import * as os from 'os';
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+import * as os from 'os';
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@ -1893,7 +1893,12 @@ index 0000000000000000000000000000000000000000..40779e80aa56d6b802d39f7170c9c94a
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+ private readonly maxReplayData = 10000;
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+ private readonly maxReplayData = 10000;
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+ private totalReplayData = 0;
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+ private totalReplayData = 0;
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+
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+
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+ private detached = false;
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+ // According to the release notes the terminals are supposed to dispose after
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+ // a short timeout; in our case we'll use 48 hours so you can get them back
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+ // the next day or over the weekend.
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+ private disposeTimeout: NodeJS.Timeout | undefined;
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+ private disposeDelay = 48 * 60 * 60 * 1000;
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+
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+ private buffering = false;
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+ private buffering = false;
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+ private readonly _onEvent = new Emitter<terminal.IRemoteTerminalProcessEvent>({
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+ private readonly _onEvent = new Emitter<terminal.IRemoteTerminalProcessEvent>({
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+ // Don't bind to data until something is listening.
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+ // Don't bind to data until something is listening.
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@ -1907,11 +1912,15 @@ index 0000000000000000000000000000000000000000..40779e80aa56d6b802d39f7170c9c94a
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+
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+
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+ // Replay stored events.
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+ // Replay stored events.
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+ onFirstListenerDidAdd: () => {
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+ onFirstListenerDidAdd: () => {
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+ if (!this.detached) {
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+ // We only need to replay if the terminal is being reconnected which is
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+ // true if there is a dispose timeout.
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+ if (typeof this.disposeTimeout !== "undefined") {
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+ return;
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+ return;
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+ }
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+ }
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+
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+
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+ this.detached = false;
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+ clearTimeout(this.disposeTimeout);
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+ this.disposeTimeout = undefined;
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+
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+ logger.debug('Terminal replaying', field('id', this.id));
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+ logger.debug('Terminal replaying', field('id', this.id));
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+ this._onEvent.fire({
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+ this._onEvent.fire({
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+ type: 'replay',
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+ type: 'replay',
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@ -1924,10 +1933,13 @@ index 0000000000000000000000000000000000000000..40779e80aa56d6b802d39f7170c9c94a
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+ },
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+ },
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+
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+
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+ onLastListenerRemove: () => {
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+ onLastListenerRemove: () => {
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+ this.detached = true;
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+ logger.debug('Terminal unbound', field('id', this.id));
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+ logger.debug('Terminal unbound', field('id', this.id));
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+ if (!this.persist) { // Used by debug consoles.
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+ if (!this.persist) { // Used by debug consoles.
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+ this.dispose();
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+ this.dispose();
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+ } else {
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+ this.disposeTimeout = setTimeout(() => {
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+ this.dispose();
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+ }, this.disposeDelay);
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+ }
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+ }
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+ }
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+ }
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+ });
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+ });
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