Add channels
This commit is contained in:
parent
4861405683
commit
68fe085aa3
137
channel.ts
Normal file
137
channel.ts
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@ -0,0 +1,137 @@
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import * as path from "path";
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import { Emitter, Event } from "vs/base/common/event";
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import { OS } from "vs/base/common/platform";
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import { URI } from "vs/base/common/uri";
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import { IServerChannel } from "vs/base/parts/ipc/common/ipc";
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import { IDiagnosticInfo } from "vs/platform/diagnostics/common/diagnosticsService";
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import { IEnvironmentService } from "vs/platform/environment/common/environment";
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import { FileDeleteOptions, FileOverwriteOptions, FileType, IStat, IWatchOptions, FileOpenOptions } from "vs/platform/files/common/files";
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import { IRemoteAgentEnvironment } from "vs/platform/remote/common/remoteAgentEnvironment";
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/**
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* See: src/vs/platform/remote/common/remoteAgentFileSystemChannel.ts.
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*/
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export class FileProviderChannel implements IServerChannel {
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public listen(_context: any, event: string): Event<any> {
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switch (event) {
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case "filechange":
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// TODO: not sure what to do here yet
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return new Emitter().event;
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}
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throw new Error(`Invalid listen "${event}"`);
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}
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public call(_: unknown, command: string, args?: any): Promise<any> {
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console.log("got call", command, args);
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switch (command) {
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case "stat": return this.stat(args[0]);
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case "open": return this.open(args[0], args[1]);
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case "close": return this.close(args[0]);
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case "read": return this.read(args[0], args[1], args[2], args[3], args[4]);
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case "write": return this.write(args[0], args[1], args[2], args[3], args[4]);
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case "delete": return this.delete(args[0], args[1]);
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case "mkdir": return this.mkdir(args[0]);
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case "readdir": return this.readdir(args[0]);
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case "rename": return this.rename(args[0], args[1], args[2]);
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case "copy": return this.copy(args[0], args[1], args[2]);
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case "watch": return this.watch(args[0], args[1]);
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case "unwatch": return this.unwatch(args[0]), args[1];
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}
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throw new Error(`Invalid call "${command}"`);
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}
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private async stat(resource: URI): Promise<IStat> {
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throw new Error("not implemented");
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}
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private async open(resource: URI, opts: FileOpenOptions): Promise<number> {
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throw new Error("not implemented");
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}
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private async close(fd: number): Promise<void> {
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throw new Error("not implemented");
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}
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private async read(fd: number, pos: number, data: Uint8Array, offset: number, length: number): Promise<number> {
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throw new Error("not implemented");
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}
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private async write(fd: number, pos: number, data: Uint8Array, offset: number, length: number): Promise<number> {
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throw new Error("not implemented");
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}
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private async delete(resource: URI, opts: FileDeleteOptions): Promise<void> {
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throw new Error("not implemented");
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}
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private async mkdir(resource: URI): Promise<void> {
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throw new Error("not implemented");
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}
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private async readdir(resource: URI): Promise<[string, FileType][]> {
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throw new Error("not implemented");
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}
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private async rename(resource: URI, target: URI, opts: FileOverwriteOptions): Promise<void> {
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throw new Error("not implemented");
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}
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private copy(resource: URI, target: URI, opts: FileOverwriteOptions): Promise<void> {
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throw new Error("not implemented");
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}
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private watch(resource: URI, opts: IWatchOptions): Promise<void> {
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throw new Error("not implemented");
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}
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private unwatch(resource: URI): void {
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throw new Error("not implemented");
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}
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}
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/**
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* See: src/vs/workbench/services/remote/common/remoteAgentEnvironmentChannel.ts.
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*/
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export class ExtensionEnvironmentChannel implements IServerChannel {
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public constructor(private readonly environment: IEnvironmentService) {}
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public listen(_context: any, event: string): Event<any> {
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throw new Error(`Invalid listen "${event}"`);
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}
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public call(_: unknown, command: string, args?: any): Promise<any> {
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switch (command) {
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case "getEnvironmentData": return this.getEnvironmentData();
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case "getDiagnosticInfo": return this.getDiagnosticInfo();
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case "disableTelemetry": return this.disableTelemetry();
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}
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throw new Error(`Invalid call "${command}"`);
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}
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private async getEnvironmentData(): Promise<IRemoteAgentEnvironment> {
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return {
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pid: process.pid,
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appRoot: URI.file(this.environment.appRoot),
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appSettingsHome: this.environment.appSettingsHome,
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settingsPath: this.environment.machineSettingsHome,
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logsPath: URI.file(this.environment.logsPath),
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extensionsPath: URI.file(this.environment.extensionsPath),
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extensionHostLogsPath: URI.file(path.join(this.environment.logsPath, "extension-host")), // TODO
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globalStorageHome: URI.file(this.environment.globalStorageHome),
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userHome: URI.file(this.environment.userHome),
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extensions: [], // TODO
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os: OS,
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};
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}
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private getDiagnosticInfo(): Promise<IDiagnosticInfo> {
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throw new Error("not implemented");
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}
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private disableTelemetry(): Promise<void> {
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throw new Error("not implemented");
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}
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}
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@ -1,27 +1,68 @@
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import { ClientConnectionEvent } from "vs/base/parts/ipc/common/ipc";
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import { ConnectionType } from "vs/platform/remote/common/remoteAgentConnection";
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import { Emitter } from "vs/base/common/event";
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import { PersistentProtocol, ISocket } from "vs/base/parts/ipc/common/ipc.net";
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import { VSBuffer } from "vs/base/common/buffer";
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export interface Server {
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readonly _onDidClientConnect: Emitter<ClientConnectionEvent>;
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readonly connections: Map<ConnectionType, Map<string, Connection>>;
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}
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export abstract class Connection {
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protected readonly _onClose = new Emitter<void>();
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private readonly _onClose = new Emitter<void>();
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public readonly onClose = this._onClose.event;
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public constructor(private readonly protocol: PersistentProtocol) {
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private timeout: NodeJS.Timeout | undefined;
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private readonly wait = 1000 * 60 * 60;
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public constructor(
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protected readonly server: Server,
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private readonly protocol: PersistentProtocol,
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) {
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// onClose seems to mean we want to disconnect, so dispose immediately.
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this.protocol.onClose(() => this.dispose());
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// If the socket closes, we want to wait before disposing so we can
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// reconnect.
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this.protocol.onSocketClose(() => {
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// TODO: eventually we'll want to clean up the connection if nothing
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// ever connects back to it
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this.timeout = setTimeout(() => {
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this.dispose();
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}, this.wait);
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});
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}
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/**
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* Completely close and clean up the connection. Should only do this once we
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* don't need or want the connection. It cannot be re-used after this.
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*/
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public dispose(): void {
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this.protocol.sendDisconnect();
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this.protocol.getSocket().end();
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this.protocol.dispose();
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this._onClose.fire();
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}
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public reconnect(socket: ISocket, buffer: VSBuffer): void {
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clearTimeout(this.timeout as any); // Not sure why the type doesn't work.
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this.protocol.beginAcceptReconnection(socket, buffer);
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this.protocol.endAcceptReconnection();
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}
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}
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/**
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* The management connection is used for all the IPC channels.
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*/
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export class ManagementConnection extends Connection {
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// in here they accept the connection
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// to the ipc of the RemoteServer
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public constructor(server: Server, protocol: PersistentProtocol) {
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super(server, protocol);
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// This will communicate back to the IPCServer that a new client has
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// connected.
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this.server._onDidClientConnect.fire({
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protocol,
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onDidClientDisconnect: this.onClose,
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});
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}
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}
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export class ExtensionHostConnection extends Connection {
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4
entry.ts
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4
entry.ts
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import { Server } from "./server";
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const server = new Server();
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server.listen();
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2
main.js
2
main.js
@ -1 +1 @@
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require("../../bootstrap-amd").load("vs/server/server");
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require("../../bootstrap-amd").load("vs/server/entry");
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83
server.ts
83
server.ts
@ -5,19 +5,29 @@ import * as path from "path";
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import * as util from "util";
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import * as url from "url";
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import { Connection } from "vs/server/connection";
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import { ConnectionType } from "vs/platform/remote/common/remoteAgentConnection";
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import { Emitter } from "vs/base/common/event";
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import { ClientConnectionEvent } from "vs/base/parts/ipc/common/ipc";
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import { Socket, Server as IServer } from "vs/server/socket";
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import { IPCServer, ClientConnectionEvent } from "vs/base/parts/ipc/common/ipc";
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import { validatePaths } from "vs/code/node/paths";
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import { parseMainProcessArgv } from "vs/platform/environment/node/argvHelper";
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import { ParsedArgs } from "vs/platform/environment/common/environment";
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import { EnvironmentService } from "vs/platform/environment/node/environmentService";
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import { InstantiationService } from "vs/platform/instantiation/common/instantiationService";
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import { ConsoleLogMainService } from "vs/platform/log/common/log";
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import { LogLevelSetterChannel } from "vs/platform/log/common/logIpc";
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import { ConnectionType } from "vs/platform/remote/common/remoteAgentConnection";
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import { REMOTE_FILE_SYSTEM_CHANNEL_NAME } from "vs/platform/remote/common/remoteAgentFileSystemChannel";
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enum HttpCode {
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import { Connection, Server as IServer } from "vs/server/connection";
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import { ExtensionEnvironmentChannel, FileProviderChannel } from "vs/server/channel";
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import { Socket } from "vs/server/socket";
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export enum HttpCode {
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Ok = 200,
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NotFound = 404,
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BadRequest = 400,
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}
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class HttpError extends Error {
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export class HttpError extends Error {
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public constructor(message: string, public readonly code: number) {
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super(message);
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// @ts-ignore
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@ -26,14 +36,24 @@ class HttpError extends Error {
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}
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}
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class Server implements IServer {
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private readonly _onDidClientConnect = new Emitter<ClientConnectionEvent>();
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export class Server implements IServer {
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// When a new client connects, it will fire this event which is used in the
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// IPC server which manages channels.
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public readonly _onDidClientConnect = new Emitter<ClientConnectionEvent>();
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public readonly onDidClientConnect = this._onDidClientConnect.event;
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private readonly rootPath = path.resolve(__dirname, "../../..");
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// This is separate instead of just extending this class since we can't
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// use properties in the super call. This manages channels.
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private readonly ipc = new IPCServer(this.onDidClientConnect);
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// The web server.
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private readonly server: http.Server;
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// Persistent connections. These can reconnect within a timeout. Individual
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// sockets will add connections made through them to this map and remove them
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// when they close.
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public readonly connections = new Map<ConnectionType, Map<string, Connection>>();
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public constructor() {
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@ -52,17 +72,45 @@ class Server implements IServer {
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});
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this.server.on("upgrade", (request, socket) => {
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this.handleUpgrade(request, socket);
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try {
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const nodeSocket = this.handleUpgrade(request, socket);
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nodeSocket.handshake(this);
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} catch (error) {
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socket.end(error.message);
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}
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});
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this.server.on("error", (error) => {
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console.error(error);
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process.exit(1);
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});
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let args: ParsedArgs;
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try {
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args = parseMainProcessArgv(process.argv);
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args = validatePaths(args);
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} catch (error) {
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console.error(error.message);
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return process.exit(1);
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}
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public dispose(): void {
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this.connections.clear();
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const environmentService = new EnvironmentService(args, process.execPath);
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// TODO: might want to use spdlog.
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const logService = new ConsoleLogMainService();
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this.ipc.registerChannel("loglevel", new LogLevelSetterChannel(logService));
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const instantiationService = new InstantiationService();
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instantiationService.invokeFunction(() => {
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this.ipc.registerChannel(
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REMOTE_FILE_SYSTEM_CHANNEL_NAME,
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new FileProviderChannel(),
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);
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this.ipc.registerChannel(
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"remoteextensionsenvironment",
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new ExtensionEnvironmentChannel(environmentService),
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);
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});
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}
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private async handleRequest(request: http.IncomingMessage): Promise<string | Buffer> {
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@ -118,9 +166,9 @@ class Server implements IServer {
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}
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}
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private handleUpgrade(request: http.IncomingMessage, socket: net.Socket): void {
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private handleUpgrade(request: http.IncomingMessage, socket: net.Socket): Socket {
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if (request.headers.upgrade !== "websocket") {
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return socket.end("HTTP/1.1 400 Bad Request");
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throw new Error("HTTP/1.1 400 Bad Request");
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}
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const options = {
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@ -144,11 +192,11 @@ class Server implements IServer {
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const nodeSocket = new Socket(socket, options);
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nodeSocket.upgrade(request.headers["sec-websocket-key"] as string);
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nodeSocket.handshake(this);
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return nodeSocket;
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}
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public listen(): void {
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const port = 8443;
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public listen(port: number = 8443): void {
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this.server.listen(port, () => {
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const address = this.server.address();
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const location = typeof address === "string"
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@ -159,6 +207,3 @@ class Server implements IServer {
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});
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}
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}
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const server = new Server();
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server.listen();
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16
socket.ts
16
socket.ts
@ -1,10 +1,12 @@
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import * as crypto from "crypto";
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import * as net from "net";
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import { AuthRequest, ConnectionType, ConnectionTypeRequest, HandshakeMessage } from "vs/platform/remote/common/remoteAgentConnection";
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import { VSBuffer } from "vs/base/common/buffer";
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import { NodeSocket, WebSocketNodeSocket } from "vs/base/parts/ipc/node/ipc.net";
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import { PersistentProtocol, ISocket } from "vs/base/parts/ipc/common/ipc.net";
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import { VSBuffer } from "vs/base/common/buffer";
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import { Connection, ExtensionHostConnection, ManagementConnection } from "vs/server/connection";
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import { AuthRequest, ConnectionType, ConnectionTypeRequest, HandshakeMessage } from "vs/platform/remote/common/remoteAgentConnection";
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import { ExtensionHostConnection, ManagementConnection, Server } from "vs/server/connection";
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export interface SocketOptions {
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readonly reconnectionToken: string;
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@ -12,10 +14,6 @@ export interface SocketOptions {
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readonly skipWebSocketFrames: boolean;
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}
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export interface Server {
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readonly connections: Map<ConnectionType, Map<string, Connection>>;
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}
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export class Socket {
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private nodeSocket: ISocket;
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public protocol: PersistentProtocol;
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@ -114,8 +112,8 @@ export class Socket {
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this.sendControl(ok);
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const connection = message.desiredConnectionType === ConnectionType.Management
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? new ManagementConnection(this.protocol)
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: new ExtensionHostConnection(this.protocol);
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? new ManagementConnection(server, this.protocol)
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: new ExtensionHostConnection(server, this.protocol);
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connections.set(this.options.reconnectionToken, connection);
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connection.onClose(() => {
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Block a user