Archived
1
0

Throw errors if accessing paths before set

This commit is contained in:
Asher
2019-02-06 16:55:29 -06:00
parent 5ea1d8b2aa
commit 5d02194048
5 changed files with 47 additions and 19 deletions

View File

@ -1,8 +1,42 @@
export const _paths = {
appData: "/tmp",
defaultUserData: "/tmp",
socketPath: "/tmp/vscode-remote.sock",
};
import { InitData, SharedProcessData } from "@coder/protocol";
class Paths {
private _appData: string | undefined;
private _defaultUserData: string | undefined;
private _socketPath: string | undefined;
public get appData(): string {
if (typeof this._appData === "undefined") {
throw new Error("trying to access appData before it has been set");
}
return this._appData;
}
public get defaultUserData(): string {
if (typeof this._defaultUserData === "undefined") {
throw new Error("trying to access defaultUserData before it has been set");
}
return this._defaultUserData;
}
public get socketPath(): string {
if (typeof this._socketPath === "undefined") {
throw new Error("trying to access socketPath before it has been set");
}
return this._socketPath;
}
public initialize(data: InitData, sharedData: SharedProcessData): void {
process.env.VSCODE_LOGS = sharedData.logPath;
this._appData = data.dataDirectory;
this._defaultUserData = data.dataDirectory;
this._socketPath = sharedData.socketPath;
}
}
export const _paths = new Paths();
export const getAppDataPath = (): string => _paths.appData;
export const getDefaultUserDataPath = (): string => _paths.defaultUserData;