chore: update CHANGELOG
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@ -72,6 +72,7 @@ VS Code v1.56
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### Development
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- chore: ignore updates to microsoft/playwright-github-action
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- fix(socket): use xdgBasedir.runtime instead of tmp #3304 @jsjoeio
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## 3.10.0
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@ -76,7 +76,7 @@ export class SocketProxyProvider {
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.then((pipe) => {
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this.proxyPipe = pipe
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return Promise.all([
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fs.mkdir(paths.runtime, { recursive: true }),
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fs.mkdir(path.dirname(this.proxyPipe), { recursive: true }),
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fs.rmdir(this.proxyPipe, { recursive: true }),
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])
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})
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@ -7,9 +7,8 @@ import * as os from "os"
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import * as path from "path"
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import * as util from "util"
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import xdgBasedir from "xdg-basedir"
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import { tmpdir } from "./constants"
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interface Paths {
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export interface Paths {
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data: string
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config: string
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runtime: string
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@ -23,26 +22,33 @@ export const paths = getEnvPaths()
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* ones. Most CLIs do this as in practice only GUI apps use the standard macOS directories.
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*/
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export function getEnvPaths(): Paths {
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let paths: Paths
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if (process.platform === "win32") {
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paths = {
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...envPaths("code-server", {
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suffix: "",
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}),
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runtime: tmpdir,
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const paths = envPaths("code-server", { suffix: "" })
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const append = (p: string): string => path.join(p, "code-server")
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switch (process.platform) {
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case "darwin":
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return {
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// envPaths uses native directories so force Darwin to use the XDG spec
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// to align with other CLI tools.
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data: xdgBasedir.data ? append(xdgBasedir.data) : paths.data,
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config: xdgBasedir.config ? append(xdgBasedir.config) : paths.config,
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// Fall back to temp if there is no runtime dir.
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runtime: xdgBasedir.runtime ? append(xdgBasedir.runtime) : paths.temp,
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}
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} else {
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if (xdgBasedir.data === undefined || xdgBasedir.config === undefined) {
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throw new Error("No home folder?")
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case "win32":
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return {
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data: paths.data,
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config: paths.config,
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// Windows doesn't have a runtime dir.
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runtime: paths.temp,
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}
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paths = {
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data: path.join(xdgBasedir.data, "code-server"),
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config: path.join(xdgBasedir.config, "code-server"),
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runtime: xdgBasedir.runtime ? path.join(xdgBasedir.runtime, "code-server") : tmpdir,
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default:
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return {
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data: paths.data,
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config: paths.config,
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// Fall back to temp if there is no runtime dir.
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runtime: xdgBasedir.runtime ? append(xdgBasedir.runtime) : paths.temp,
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}
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}
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return paths
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}
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/**
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@ -1,10 +1,147 @@
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import { getEnvPaths } from "../../../src/node/util"
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describe("getEnvPaths", () => {
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it("should return an object with the data, config and runtime path", () => {
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const actualPaths = getEnvPaths()
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expect(actualPaths.hasOwnProperty("data")).toBe(true)
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expect(actualPaths.hasOwnProperty("config")).toBe(true)
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expect(actualPaths.hasOwnProperty("runtime")).toBe(true)
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describe("on darwin", () => {
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let ORIGINAL_PLATFORM = ""
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beforeAll(() => {
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ORIGINAL_PLATFORM = process.platform
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Object.defineProperty(process, "platform", {
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value: "darwin",
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})
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})
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beforeEach(() => {
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jest.resetModules()
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jest.mock("env-paths", () => {
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return () => ({
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data: "/home/envPath/.local/share",
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config: "/home/envPath/.config",
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temp: "/tmp/envPath/runtime",
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})
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})
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})
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afterAll(() => {
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// Restore old platform
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Object.defineProperty(process, "platform", {
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value: ORIGINAL_PLATFORM,
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})
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})
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it("should return the env paths using xdgBasedir", () => {
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jest.mock("xdg-basedir", () => ({
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data: "/home/usr/.local/share",
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config: "/home/usr/.config",
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runtime: "/tmp/runtime",
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}))
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const getEnvPaths = require("../../../src/node/util").getEnvPaths
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const envPaths = getEnvPaths()
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expect(envPaths.data).toEqual("/home/usr/.local/share/code-server")
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expect(envPaths.config).toEqual("/home/usr/.config/code-server")
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expect(envPaths.runtime).toEqual("/tmp/runtime/code-server")
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})
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it("should return the env paths using envPaths when xdgBasedir is undefined", () => {
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jest.mock("xdg-basedir", () => ({}))
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const getEnvPaths = require("../../../src/node/util").getEnvPaths
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const envPaths = getEnvPaths()
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expect(envPaths.data).toEqual("/home/envPath/.local/share")
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expect(envPaths.config).toEqual("/home/envPath/.config")
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expect(envPaths.runtime).toEqual("/tmp/envPath/runtime")
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})
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})
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describe("on win32", () => {
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let ORIGINAL_PLATFORM = ""
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beforeAll(() => {
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ORIGINAL_PLATFORM = process.platform
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Object.defineProperty(process, "platform", {
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value: "win32",
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})
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})
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beforeEach(() => {
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jest.resetModules()
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jest.mock("env-paths", () => {
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return () => ({
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data: "/windows/envPath/.local/share",
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config: "/windows/envPath/.config",
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temp: "/tmp/envPath/runtime",
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})
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})
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})
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afterAll(() => {
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// Restore old platform
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Object.defineProperty(process, "platform", {
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value: ORIGINAL_PLATFORM,
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})
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})
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it("should return the env paths using envPaths", () => {
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const getEnvPaths = require("../../../src/node/util").getEnvPaths
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const envPaths = getEnvPaths()
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expect(envPaths.data).toEqual("/windows/envPath/.local/share")
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expect(envPaths.config).toEqual("/windows/envPath/.config")
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expect(envPaths.runtime).toEqual("/tmp/envPath/runtime")
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})
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})
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describe("on other platforms", () => {
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let ORIGINAL_PLATFORM = ""
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beforeAll(() => {
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ORIGINAL_PLATFORM = process.platform
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Object.defineProperty(process, "platform", {
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value: "linux",
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})
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})
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beforeEach(() => {
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jest.resetModules()
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jest.mock("env-paths", () => {
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return () => ({
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data: "/linux/envPath/.local/share",
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config: "/linux/envPath/.config",
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temp: "/tmp/envPath/runtime",
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})
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})
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})
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afterAll(() => {
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// Restore old platform
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Object.defineProperty(process, "platform", {
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value: ORIGINAL_PLATFORM,
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})
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})
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it("should return the runtime using xdgBasedir if it exists", () => {
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jest.mock("xdg-basedir", () => ({
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runtime: "/tmp/runtime",
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}))
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const getEnvPaths = require("../../../src/node/util").getEnvPaths
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const envPaths = getEnvPaths()
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expect(envPaths.data).toEqual("/linux/envPath/.local/share")
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expect(envPaths.config).toEqual("/linux/envPath/.config")
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expect(envPaths.runtime).toEqual("/tmp/runtime/code-server")
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})
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it("should return the env paths using envPaths when xdgBasedir is undefined", () => {
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jest.mock("xdg-basedir", () => ({}))
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const getEnvPaths = require("../../../src/node/util").getEnvPaths
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const envPaths = getEnvPaths()
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expect(envPaths.data).toEqual("/linux/envPath/.local/share")
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expect(envPaths.config).toEqual("/linux/envPath/.config")
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expect(envPaths.runtime).toEqual("/tmp/envPath/runtime")
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})
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})
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})
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