Merge pull request #2334 from cdr/wrappers
Separate process wrappers and pass arguments
This commit is contained in:
commit
4380356e0c
@ -19,7 +19,7 @@ import { coderCloudBind } from "./coder-cloud"
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import { commit, version } from "./constants"
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import { register } from "./routes"
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import { humanPath, isFile, open } from "./util"
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import { ipcMain, WrapperProcess } from "./wrapper"
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import { isChild, wrapper } from "./wrapper"
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export const runVsCodeCli = (args: DefaultedArgs): void => {
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logger.debug("forking vs code cli...")
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@ -137,7 +137,7 @@ const main = async (args: DefaultedArgs): Promise<void> => {
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logger.info(" - Connected to cloud agent")
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} catch (err) {
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logger.error(err.message)
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ipcMain.exit(1)
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wrapper.exit(1)
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}
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}
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@ -154,19 +154,22 @@ const main = async (args: DefaultedArgs): Promise<void> => {
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}
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async function entry(): Promise<void> {
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// There's no need to check flags like --help or to spawn in an existing
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// instance for the child process because these would have already happened in
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// the parent and the child wouldn't have been spawned. We also get the
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// arguments from the parent so we don't have to parse twice and to account
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// for environment manipulation (like how PASSWORD gets removed to avoid
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// leaking to child processes).
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if (isChild(wrapper)) {
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const args = await wrapper.handshake()
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wrapper.preventExit()
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return main(args)
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}
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const cliArgs = parse(process.argv.slice(2))
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const configArgs = await readConfigFile(cliArgs.config)
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const args = await setDefaults(cliArgs, configArgs)
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// There's no need to check flags like --help or to spawn in an existing
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// instance for the child process because these would have already happened in
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// the parent and the child wouldn't have been spawned.
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if (ipcMain.isChild) {
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await ipcMain.handshake()
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ipcMain.preventExit()
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return main(args)
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}
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if (args.help) {
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console.log("code-server", version, commit)
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console.log("")
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@ -201,11 +204,10 @@ async function entry(): Promise<void> {
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return openInExistingInstance(args, socketPath)
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}
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const wrapper = new WrapperProcess(require("../../package.json").version)
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return wrapper.start()
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return wrapper.start(args)
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}
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entry().catch((error) => {
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logger.error(error.message)
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ipcMain.exit(error)
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wrapper.exit(error)
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})
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@ -1,4 +1,4 @@
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import { field, logger } from "@coder/logger"
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import { logger } from "@coder/logger"
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import * as cp from "child_process"
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import * as net from "net"
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import * as path from "path"
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@ -8,19 +8,18 @@ import { rootPath } from "./constants"
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import { settings } from "./settings"
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import { SocketProxyProvider } from "./socket"
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import { isFile } from "./util"
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import { ipcMain } from "./wrapper"
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import { onMessage, wrapper } from "./wrapper"
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export class VscodeProvider {
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public readonly serverRootPath: string
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public readonly vsRootPath: string
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private _vscode?: Promise<cp.ChildProcess>
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private timeoutInterval = 10000 // 10s, matches VS Code's timeouts.
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private readonly socketProvider = new SocketProxyProvider()
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public constructor() {
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this.vsRootPath = path.resolve(rootPath, "lib/vscode")
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this.serverRootPath = path.join(this.vsRootPath, "out/vs/server")
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ipcMain.onDispose(() => this.dispose())
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wrapper.onDispose(() => this.dispose())
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}
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public async dispose(): Promise<void> {
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@ -69,10 +68,13 @@ export class VscodeProvider {
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vscode,
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)
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const message = await this.onMessage(vscode, (message): message is ipc.OptionsMessage => {
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const message = await onMessage<ipc.VscodeMessage, ipc.OptionsMessage>(
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vscode,
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(message): message is ipc.OptionsMessage => {
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// There can be parallel initializations so wait for the right ID.
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return message.type === "options" && message.id === id
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})
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},
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)
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return message.options
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}
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@ -104,61 +106,13 @@ export class VscodeProvider {
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dispose()
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})
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this._vscode = this.onMessage(vscode, (message): message is ipc.ReadyMessage => {
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this._vscode = onMessage<ipc.VscodeMessage, ipc.ReadyMessage>(vscode, (message): message is ipc.ReadyMessage => {
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return message.type === "ready"
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}).then(() => vscode)
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return this._vscode
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}
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/**
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* Listen to a single message from a process. Reject if the process errors,
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* exits, or times out.
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*
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* `fn` is a function that determines whether the message is the one we're
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* waiting for.
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*/
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private onMessage<T extends ipc.VscodeMessage>(
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proc: cp.ChildProcess,
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fn: (message: ipc.VscodeMessage) => message is T,
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): Promise<T> {
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return new Promise((resolve, reject) => {
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const cleanup = () => {
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proc.off("error", onError)
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proc.off("exit", onExit)
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proc.off("message", onMessage)
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clearTimeout(timeout)
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}
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const timeout = setTimeout(() => {
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cleanup()
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reject(new Error("timed out"))
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}, this.timeoutInterval)
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const onError = (error: Error) => {
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cleanup()
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reject(error)
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}
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const onExit = (code: number | null) => {
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cleanup()
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reject(new Error(`VS Code exited unexpectedly with code ${code}`))
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}
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const onMessage = (message: ipc.VscodeMessage) => {
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logger.trace("got message from vscode", field("message", message))
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if (fn(message)) {
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cleanup()
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resolve(message)
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}
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}
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proc.on("message", onMessage)
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proc.on("error", onError)
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proc.on("exit", onExit)
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})
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}
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/**
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* VS Code expects a raw socket. It will handle all the web socket frames.
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*/
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@ -1,11 +1,70 @@
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import { field, logger } from "@coder/logger"
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import { field, Logger, logger } from "@coder/logger"
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import * as cp from "child_process"
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import * as path from "path"
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import * as rfs from "rotating-file-stream"
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import { Emitter } from "../common/emitter"
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import { DefaultedArgs } from "./cli"
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import { paths } from "./util"
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interface HandshakeMessage {
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const timeoutInterval = 10000 // 10s, matches VS Code's timeouts.
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/**
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* Listen to a single message from a process. Reject if the process errors,
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* exits, or times out.
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*
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* `fn` is a function that determines whether the message is the one we're
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* waiting for.
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*/
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export function onMessage<M, T extends M>(
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proc: cp.ChildProcess | NodeJS.Process,
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fn: (message: M) => message is T,
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customLogger?: Logger,
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): Promise<T> {
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return new Promise((resolve, reject) => {
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const cleanup = () => {
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proc.off("error", onError)
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proc.off("exit", onExit)
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proc.off("message", onMessage)
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clearTimeout(timeout)
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}
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const timeout = setTimeout(() => {
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cleanup()
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reject(new Error("timed out"))
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}, timeoutInterval)
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const onError = (error: Error) => {
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cleanup()
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reject(error)
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}
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const onExit = (code: number) => {
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cleanup()
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reject(new Error(`exited unexpectedly with code ${code}`))
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}
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const onMessage = (message: M) => {
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;(customLogger || logger).trace("got message", field("message", message))
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if (fn(message)) {
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cleanup()
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resolve(message)
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}
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}
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proc.on("message", onMessage)
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// NodeJS.Process doesn't have `error` but binding anyway shouldn't break
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// anything. It does have `exit` but the types aren't working.
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;(proc as cp.ChildProcess).on("error", onError)
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;(proc as cp.ChildProcess).on("exit", onExit)
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})
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}
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interface ParentHandshakeMessage {
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type: "handshake"
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args: DefaultedArgs
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}
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interface ChildHandshakeMessage {
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type: "handshake"
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}
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@ -14,9 +73,10 @@ interface RelaunchMessage {
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version: string
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}
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export type Message = RelaunchMessage | HandshakeMessage
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type ChildMessage = RelaunchMessage | ChildHandshakeMessage
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type ParentMessage = ParentHandshakeMessage
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export class ProcessError extends Error {
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class ProcessError extends Error {
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public constructor(message: string, public readonly code: number | undefined) {
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super(message)
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this.name = this.constructor.name
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@ -25,16 +85,26 @@ export class ProcessError extends Error {
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}
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/**
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* Allows the wrapper and inner processes to communicate.
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* Wrapper around a process that tries to gracefully exit when a process exits
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* and provides a way to prevent `process.exit`.
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*/
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export class IpcMain {
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private readonly _onMessage = new Emitter<Message>()
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public readonly onMessage = this._onMessage.event
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private readonly _onDispose = new Emitter<NodeJS.Signals | undefined>()
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public readonly onDispose = this._onDispose.event
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public readonly processExit: (code?: number) => never = process.exit
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abstract class Process {
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/**
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* Emit this to trigger a graceful exit.
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*/
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protected readonly _onDispose = new Emitter<NodeJS.Signals | undefined>()
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public constructor(private readonly parentPid?: number) {
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/**
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* Emitted when the process is about to be disposed.
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*/
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public readonly onDispose = this._onDispose.event
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/**
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* Uniquely named logger for the process.
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*/
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public abstract logger: Logger
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public constructor() {
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process.on("SIGINT", () => this._onDispose.emit("SIGINT"))
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process.on("SIGTERM", () => this._onDispose.emit("SIGTERM"))
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process.on("exit", () => this._onDispose.emit(undefined))
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@ -43,42 +113,27 @@ export class IpcMain {
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// Remove listeners to avoid possibly triggering disposal again.
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process.removeAllListeners()
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// Try waiting for other handlers run first then exit.
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logger.debug(`${parentPid ? "inner process" : "wrapper"} ${process.pid} disposing`, field("code", signal))
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// Try waiting for other handlers to run first then exit.
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this.logger.debug("disposing", field("code", signal))
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wait.then(() => this.exit(0))
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setTimeout(() => this.exit(0), 5000)
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})
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// Kill the inner process if the parent dies. This is for the case where the
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// parent process is forcefully terminated and cannot clean up.
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if (parentPid) {
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setInterval(() => {
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try {
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// process.kill throws an exception if the process doesn't exist.
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process.kill(parentPid, 0)
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} catch (_) {
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// Consider this an error since it should have been able to clean up
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// the child process unless it was forcefully killed.
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logger.error(`parent process ${parentPid} died`)
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this._onDispose.emit(undefined)
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}
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}, 5000)
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}
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}
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/**
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* Ensure we control when the process exits.
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* Ensure control over when the process exits.
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*/
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public preventExit(): void {
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process.exit = function (code?: number) {
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logger.warn(`process.exit() was prevented: ${code || "unknown code"}.`)
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} as (code?: number) => never
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;(process.exit as any) = (code?: number) => {
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this.logger.warn(`process.exit() was prevented: ${code || "unknown code"}.`)
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}
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}
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public get isChild(): boolean {
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return typeof this.parentPid !== "undefined"
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}
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private readonly processExit: (code?: number) => never = process.exit
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/**
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* Will always exit even if normal exit is being prevented.
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*/
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public exit(error?: number | ProcessError): never {
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if (error && typeof error !== "number") {
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this.processExit(typeof error.code === "number" ? error.code : 1)
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@ -86,48 +141,59 @@ export class IpcMain {
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this.processExit(error)
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}
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}
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}
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public handshake(child?: cp.ChildProcess): Promise<void> {
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return new Promise((resolve, reject) => {
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const target = child || process
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const onMessage = (message: Message): void => {
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logger.debug(
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`${child ? "wrapper" : "inner process"} ${process.pid} received message from ${
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child ? child.pid : this.parentPid
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}`,
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field("message", message),
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)
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if (message.type === "handshake") {
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target.removeListener("message", onMessage)
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target.on("message", (msg) => this._onMessage.emit(msg))
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// The wrapper responds once the inner process starts the handshake.
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if (child) {
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if (!target.send) {
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throw new Error("child not spawned with IPC")
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/**
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* Child process that will clean up after itself if the parent goes away and can
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* perform a handshake with the parent and ask it to relaunch.
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*/
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class ChildProcess extends Process {
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public logger = logger.named(`child:${process.pid}`)
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public constructor(private readonly parentPid: number) {
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super()
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// Kill the inner process if the parent dies. This is for the case where the
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// parent process is forcefully terminated and cannot clean up.
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setInterval(() => {
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try {
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// process.kill throws an exception if the process doesn't exist.
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process.kill(this.parentPid, 0)
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} catch (_) {
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// Consider this an error since it should have been able to clean up
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// the child process unless it was forcefully killed.
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this.logger.error(`parent process ${parentPid} died`)
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this._onDispose.emit(undefined)
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}
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target.send({ type: "handshake" })
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}, 5000)
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}
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resolve()
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}
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}
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target.on("message", onMessage)
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if (child) {
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child.once("error", reject)
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child.once("exit", (code) => {
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reject(new ProcessError(`Unexpected exit with code ${code}`, code !== null ? code : undefined))
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})
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} else {
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// The inner process initiates the handshake.
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/**
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* Initiate the handshake and wait for a response from the parent.
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*/
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public async handshake(): Promise<DefaultedArgs> {
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this.send({ type: "handshake" })
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}
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})
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const message = await onMessage<ParentMessage, ParentHandshakeMessage>(
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process,
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(message): message is ParentHandshakeMessage => {
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return message.type === "handshake"
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},
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this.logger,
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)
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return message.args
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}
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/**
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* Notify the parent process that it should relaunch the child.
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*/
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public relaunch(version: string): void {
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this.send({ type: "relaunch", version })
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}
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private send(message: Message): void {
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/**
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* Send a message to the parent.
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*/
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private send(message: ChildMessage): void {
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if (!process.send) {
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throw new Error("not spawned with IPC")
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}
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@ -136,28 +202,31 @@ export class IpcMain {
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}
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/**
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* Channel for communication between the child and parent processes.
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* Parent process wrapper that spawns the child process and performs a handshake
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* with it. Will relaunch the child if it receives a SIGUSR1 or is asked to by
|
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* the child. If the child otherwise exits the parent will also exit.
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*/
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export const ipcMain = new IpcMain(
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typeof process.env.CODE_SERVER_PARENT_PID !== "undefined" ? parseInt(process.env.CODE_SERVER_PARENT_PID) : undefined,
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)
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export class ParentProcess extends Process {
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public logger = logger.named(`parent:${process.pid}`)
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export interface WrapperOptions {
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maxMemory?: number
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nodeOptions?: string
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}
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|
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/**
|
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* Provides a way to wrap a process for the purpose of updating the running
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* instance.
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*/
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export class WrapperProcess {
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private process?: cp.ChildProcess
|
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private child?: cp.ChildProcess
|
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private started?: Promise<void>
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private readonly logStdoutStream: rfs.RotatingFileStream
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private readonly logStderrStream: rfs.RotatingFileStream
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public constructor(private currentVersion: string, private readonly options?: WrapperOptions) {
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protected readonly _onChildMessage = new Emitter<ChildMessage>()
|
||||
protected readonly onChildMessage = this._onChildMessage.event
|
||||
|
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private args?: DefaultedArgs
|
||||
|
||||
public constructor(private currentVersion: string) {
|
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super()
|
||||
|
||||
process.on("SIGUSR1", async () => {
|
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this.logger.info("Received SIGUSR1; hotswapping")
|
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this.relaunch()
|
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})
|
||||
|
||||
const opts = {
|
||||
size: "10M",
|
||||
maxFiles: 10,
|
||||
@ -165,19 +234,19 @@ export class WrapperProcess {
|
||||
this.logStdoutStream = rfs.createStream(path.join(paths.data, "coder-logs", "code-server-stdout.log"), opts)
|
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this.logStderrStream = rfs.createStream(path.join(paths.data, "coder-logs", "code-server-stderr.log"), opts)
|
||||
|
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ipcMain.onDispose(() => {
|
||||
this.onDispose(() => {
|
||||
this.disposeChild()
|
||||
})
|
||||
|
||||
ipcMain.onMessage((message) => {
|
||||
this.onChildMessage((message) => {
|
||||
switch (message.type) {
|
||||
case "relaunch":
|
||||
logger.info(`Relaunching: ${this.currentVersion} -> ${message.version}`)
|
||||
this.logger.info(`Relaunching: ${this.currentVersion} -> ${message.version}`)
|
||||
this.currentVersion = message.version
|
||||
this.relaunch()
|
||||
break
|
||||
default:
|
||||
logger.error(`Unrecognized message ${message}`)
|
||||
this.logger.error(`Unrecognized message ${message}`)
|
||||
break
|
||||
}
|
||||
})
|
||||
@ -185,30 +254,26 @@ export class WrapperProcess {
|
||||
|
||||
private disposeChild(): void {
|
||||
this.started = undefined
|
||||
if (this.process) {
|
||||
this.process.removeAllListeners()
|
||||
this.process.kill()
|
||||
if (this.child) {
|
||||
this.child.removeAllListeners()
|
||||
this.child.kill()
|
||||
}
|
||||
}
|
||||
|
||||
private async relaunch(): Promise<void> {
|
||||
this.disposeChild()
|
||||
try {
|
||||
await this.start()
|
||||
this.started = this._start()
|
||||
await this.started
|
||||
} catch (error) {
|
||||
logger.error(error.message)
|
||||
ipcMain.exit(typeof error.code === "number" ? error.code : 1)
|
||||
this.logger.error(error.message)
|
||||
this.exit(typeof error.code === "number" ? error.code : 1)
|
||||
}
|
||||
}
|
||||
|
||||
public start(): Promise<void> {
|
||||
// If we have a process then we've already bound this.
|
||||
if (!this.process) {
|
||||
process.on("SIGUSR1", async () => {
|
||||
logger.info("Received SIGUSR1; hotswapping")
|
||||
this.relaunch()
|
||||
})
|
||||
}
|
||||
public start(args: DefaultedArgs): Promise<void> {
|
||||
// Store for relaunches.
|
||||
this.args = args
|
||||
if (!this.started) {
|
||||
this.started = this._start()
|
||||
}
|
||||
@ -217,7 +282,7 @@ export class WrapperProcess {
|
||||
|
||||
private async _start(): Promise<void> {
|
||||
const child = this.spawn()
|
||||
this.process = child
|
||||
this.child = child
|
||||
|
||||
// Log both to stdout and to the log directory.
|
||||
if (child.stdout) {
|
||||
@ -229,45 +294,75 @@ export class WrapperProcess {
|
||||
child.stderr.pipe(process.stderr)
|
||||
}
|
||||
|
||||
logger.debug(`spawned inner process ${child.pid}`)
|
||||
this.logger.debug(`spawned inner process ${child.pid}`)
|
||||
|
||||
await ipcMain.handshake(child)
|
||||
await this.handshake(child)
|
||||
|
||||
child.once("exit", (code) => {
|
||||
logger.debug(`inner process ${child.pid} exited unexpectedly`)
|
||||
ipcMain.exit(code || 0)
|
||||
this.logger.debug(`inner process ${child.pid} exited unexpectedly`)
|
||||
this.exit(code || 0)
|
||||
})
|
||||
}
|
||||
|
||||
private spawn(): cp.ChildProcess {
|
||||
// Flags to pass along to the Node binary.
|
||||
let nodeOptions = `${process.env.NODE_OPTIONS || ""} ${(this.options && this.options.nodeOptions) || ""}`
|
||||
if (!/max_old_space_size=(\d+)/g.exec(nodeOptions)) {
|
||||
nodeOptions += ` --max_old_space_size=${(this.options && this.options.maxMemory) || 2048}`
|
||||
}
|
||||
|
||||
// Use spawn (instead of fork) to use the new binary in case it was updated.
|
||||
return cp.spawn(process.argv[0], process.argv.slice(1), {
|
||||
env: {
|
||||
...process.env,
|
||||
CODE_SERVER_PARENT_PID: process.pid.toString(),
|
||||
NODE_OPTIONS: nodeOptions,
|
||||
NODE_OPTIONS: `--max-old-space-size=2048 ${process.env.NODE_OPTIONS || ""}`,
|
||||
},
|
||||
stdio: ["ipc"],
|
||||
})
|
||||
}
|
||||
|
||||
/**
|
||||
* Wait for a handshake from the child then reply.
|
||||
*/
|
||||
private async handshake(child: cp.ChildProcess): Promise<void> {
|
||||
if (!this.args) {
|
||||
throw new Error("started without args")
|
||||
}
|
||||
await onMessage<ChildMessage, ChildHandshakeMessage>(
|
||||
child,
|
||||
(message): message is ChildHandshakeMessage => {
|
||||
return message.type === "handshake"
|
||||
},
|
||||
this.logger,
|
||||
)
|
||||
this.send(child, { type: "handshake", args: this.args })
|
||||
}
|
||||
|
||||
/**
|
||||
* Send a message to the child.
|
||||
*/
|
||||
private send(child: cp.ChildProcess, message: ParentMessage): void {
|
||||
child.send(message)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Process wrapper.
|
||||
*/
|
||||
export const wrapper =
|
||||
typeof process.env.CODE_SERVER_PARENT_PID !== "undefined"
|
||||
? new ChildProcess(parseInt(process.env.CODE_SERVER_PARENT_PID))
|
||||
: new ParentProcess(require("../../package.json").version)
|
||||
|
||||
export function isChild(proc: ChildProcess | ParentProcess): proc is ChildProcess {
|
||||
return proc instanceof ChildProcess
|
||||
}
|
||||
|
||||
// It's possible that the pipe has closed (for example if you run code-server
|
||||
// --version | head -1). Assume that means we're done.
|
||||
if (!process.stdout.isTTY) {
|
||||
process.stdout.on("error", () => ipcMain.exit())
|
||||
process.stdout.on("error", () => wrapper.exit())
|
||||
}
|
||||
|
||||
// Don't let uncaught exceptions crash the process.
|
||||
process.on("uncaughtException", (error) => {
|
||||
logger.error(`Uncaught exception: ${error.message}`)
|
||||
wrapper.logger.error(`Uncaught exception: ${error.message}`)
|
||||
if (typeof error.stack !== "undefined") {
|
||||
logger.error(error.stack)
|
||||
wrapper.logger.error(error.stack)
|
||||
}
|
||||
})
|
||||
|
Reference in New Issue
Block a user