Web socket + fill setup
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@ -8,11 +8,11 @@ export class CP {
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private readonly client: Client,
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) { }
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public exec(
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public exec = (
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command: string,
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options?: { encoding?: BufferEncoding | string | "buffer" | null } & cp.ExecOptions | null | ((error: Error | null, stdout: string, stderr: string) => void) | ((error: Error | null, stdout: Buffer, stderr: Buffer) => void),
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callback?: ((error: Error | null, stdout: string, stderr: string) => void) | ((error: Error | null, stdout: Buffer, stderr: Buffer) => void),
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): cp.ChildProcess {
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): cp.ChildProcess => {
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const process = this.client.spawn(command);
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let stdout = "";
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@ -41,11 +41,11 @@ export class CP {
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return process;
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}
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public fork(modulePath: string): cp.ChildProcess {
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public fork = (modulePath: string): cp.ChildProcess => {
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return this.client.fork(modulePath);
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}
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public spawn(command: string, args?: ReadonlyArray<string> | cp.SpawnOptions, _options?: cp.SpawnOptions): cp.ChildProcess {
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public spawn = (command: string, args?: ReadonlyArray<string> | cp.SpawnOptions, _options?: cp.SpawnOptions): cp.ChildProcess => {
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return this.client.spawn(command, args, options);
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}
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@ -1,32 +1,5 @@
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import * as net from "net";
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/**
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* Implementation of Socket for the browser.
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*/
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class Socket extends net.Socket {
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public connect(): this {
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throw new Error("not implemented");
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}
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}
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/**
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* Implementation of Server for the browser.
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*/
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class Server extends net.Server {
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public listen(
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_port?: number | any | net.ListenOptions, // tslint:disable-line no-any so we can match the Node API.
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_hostname?: string | number | Function,
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_backlog?: number | Function,
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_listeningListener?: Function,
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): this {
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throw new Error("not implemented");
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}
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}
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type NodeNet = typeof net;
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/**
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@ -35,11 +8,11 @@ type NodeNet = typeof net;
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export class Net implements NodeNet {
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public get Socket(): typeof net.Socket {
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return Socket;
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throw new Error("not implemented");
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}
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public get Server(): typeof net.Server {
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return Server;
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throw new Error("not implemented");
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}
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public connect(): net.Socket {
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@ -65,8 +38,8 @@ export class Net implements NodeNet {
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public createServer(
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_options?: { allowHalfOpen?: boolean, pauseOnConnect?: boolean } | ((socket: net.Socket) => void),
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_connectionListener?: (socket: net.Socket) => void,
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): Server {
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return new Server();
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): net.Server {
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throw new Error("not implemented");
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}
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}
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