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code-server/src/node/entry.ts

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import { logger } from "@coder/logger"
fix(testing): revert change & fix playwright tests (#4310) * fix(testing): revert change & fix playwright tests * fix(constants): add type to import statement * refactor(e2e): delete browser test This test was originally added to ensure playwright was working. At this point, we know it works so removing this test because it doesn't help with anything specific to code-server and only adds unnecessary code to the codebase plus increases the e2e test job duration. * chore(e2e): use 1 worker for e2e test I don't know if it's a resources issue, playwright, or code-server but it seems like the e2e tests choke when multiple workers are used. This change is okay because our CI runner only has 2 cores so it would only use 1 worker anyway, but by specifying it in our playwright config, we ensure more stability in our e2e tests working correctly. See these PRs: - https://github.com/cdr/code-server/pull/3263 - https://github.com/cdr/code-server/pull/4310 * revert(vscode): add missing route with redirect * chore(vscode): update to latest fork * Touch up compilation step. * Bump vendor. * Fix VS Code minification step * Move ClientConfiguration to common Common code must not import Node code as it is imported by the browser. * Ensure lib directory exists before curling cURL errors now because VS Code was moved and the directory does not exist. * Update incorrect e2e test help output Revert workers change as well; this can be overridden when desired. * Add back extension compilation step * Include missing resources in release This includes a favicon, for example. I opted to include the entire directory to make sure we do not miss anything. Some of the other stuff looks potentially useful (like completions). * Set quality property in product configuration When httpWebWorkerExtensionHostIframe.html is fetched it uses the web endpoint template (in which we do not include the commit) but if the quality is not set it prepends the commit to the web endpoint instead. The new static endpoint does not use/handle commits so this 404s. Long-term we might want to make the new static endpoint use commits like the old one but we will also need to update the various other static URLs to include the commit. For now I just fixed this by adding the quality since: 1. Probably faster than trying to find and update all static uses. 2. VS Code probably expects it anyway. 3. Gives us better control over the endpoint. * Update VS Code This fixes several build issues. * Bump vscode. * Bump. * Bump. * Use CLI directly. * Update tests to reflect new upstream behavior. * Move unit tests to after the build Our code has new dependencies on VS Code that are pulled in when the unit tests run. Because of this we need to build VS Code before running the unit tests (as it only pulls built code). * Upgrade proxy-agent dependencies This resolves a security report with one of its dependencies (vm2). * Symlink VS Code output directory before unit tests This is necessary now that we import from the out directory. * Fix issues surrounding persistent processes between tests. * Update VS Code cache directories These were renamed so the cached paths need to be updated. I changed the key as well to force a rebuild. * Move test symlink to script This way it works for local testing as well. I had to use out-build instead of out-vscode-server-min because Jest throws some obscure error about a handlebars haste map. * Fix listening on a socket * Update VS Code It contains fixes for missing files in the build. * Standardize disposals * Dispose HTTP server Shares code with the test HTTP server. For now it is a function but maybe we should make it a class that is extended by tests. * Dispose app on exit * Fix logging link errors Unfortunately the logger currently chokes when provided with error objects. Also for some reason the bracketed text was not displaying... * Update regex used by e2e to extract address The address was recently changed to use URL which seems to add a trailing slash when using toString, causing the regex match to fail. * Log browser console in e2e tests * Add base back to login page This is used to set cookies when using a base path. * Remove login page test The file this was testing no longer exists. * Use path.posix for static base Since this is a web path and not platform-dependent. * Add test for invalid password Co-authored-by: Teffen Ellis <teffen@nirri.us> Co-authored-by: Asher <ash@coder.com>
2021-10-28 22:27:17 +02:00
import { optionDescriptions, parse, readConfigFile, setDefaults, shouldOpenInExistingInstance } from "./cli"
Use upstream server (#4414) * Flesh out fixes to align with upstream. * Update route handlers to better reflect fallback behavior. * Add platform to vscode-reh-web task Our strategy has been to build once and then recompile native modules for individual platforms. It looks like VS Code builds from scratch for each platform. But we can target any platform, grab the pre-packaged folder, then continue with own packaging. In the future we may want to rework to match upstream. * Fix issue where workspace args are not parsed. * Fix issues surrounding opening files within code-server's terminal. * Readd parent wrapper for hot reload. * Allow more errors. * Fix issues surrounding Coder link. * Add dir creation and fix cli It seems VS Code explodes when certain directories do not exist so import the reh agent instead of the server component since it creates the directories (require patching thus the VS Code update). Also the CLI (for installing extensions) did not seem to be working so point that to the same place since it also exports a function for running that part of the CLI. * Remove hardcoded VSCODE_DEV=1 This causes VS Code to use the development HTML file. Move this to the watch command instead. I deleted the other stuff before it as well since in the latest main.js they do not have this code so I figure we should be safe to omit it. * Fix mismatching commit between client and server * Mostly restore command-line parity Restore most everything and remove the added server arguments. This will let us add and remove options after later so we can contain the number of breaking changes. To accomplish this a hard separation is added between the CLI arguments and the server arguments. The separation between user-provided arguments and arguments with defaults is also made more clear. The extra directory flags have been left out as they were buggy and should be implemented upstream although I think there are better solutions anyway. locale and install-source are unsupported with the web remote and are left removed. It is unclear whether they were used before anyway. Some restored flags still need to have their behavior re-implemented. * Fix static endpoint not emitting 404s This fixes the last failing unit test. Fix a missing dependency, add some generic reverse proxy support for the protocol, and add back a missing nfpm fix. * Import missing logError * Fix 403 errors * Add code-server version to about dialog * Use user settings to disable welcome page The workspace setting seems to be recognized but if so it is having no effect. * Update VS Code cache step with new build directories Co-authored-by: Asher <ash@coder.com>
2021-11-10 06:28:31 +01:00
import { commit, pkgName, version } from "./constants"
fix(testing): revert change & fix playwright tests (#4310) * fix(testing): revert change & fix playwright tests * fix(constants): add type to import statement * refactor(e2e): delete browser test This test was originally added to ensure playwright was working. At this point, we know it works so removing this test because it doesn't help with anything specific to code-server and only adds unnecessary code to the codebase plus increases the e2e test job duration. * chore(e2e): use 1 worker for e2e test I don't know if it's a resources issue, playwright, or code-server but it seems like the e2e tests choke when multiple workers are used. This change is okay because our CI runner only has 2 cores so it would only use 1 worker anyway, but by specifying it in our playwright config, we ensure more stability in our e2e tests working correctly. See these PRs: - https://github.com/cdr/code-server/pull/3263 - https://github.com/cdr/code-server/pull/4310 * revert(vscode): add missing route with redirect * chore(vscode): update to latest fork * Touch up compilation step. * Bump vendor. * Fix VS Code minification step * Move ClientConfiguration to common Common code must not import Node code as it is imported by the browser. * Ensure lib directory exists before curling cURL errors now because VS Code was moved and the directory does not exist. * Update incorrect e2e test help output Revert workers change as well; this can be overridden when desired. * Add back extension compilation step * Include missing resources in release This includes a favicon, for example. I opted to include the entire directory to make sure we do not miss anything. Some of the other stuff looks potentially useful (like completions). * Set quality property in product configuration When httpWebWorkerExtensionHostIframe.html is fetched it uses the web endpoint template (in which we do not include the commit) but if the quality is not set it prepends the commit to the web endpoint instead. The new static endpoint does not use/handle commits so this 404s. Long-term we might want to make the new static endpoint use commits like the old one but we will also need to update the various other static URLs to include the commit. For now I just fixed this by adding the quality since: 1. Probably faster than trying to find and update all static uses. 2. VS Code probably expects it anyway. 3. Gives us better control over the endpoint. * Update VS Code This fixes several build issues. * Bump vscode. * Bump. * Bump. * Use CLI directly. * Update tests to reflect new upstream behavior. * Move unit tests to after the build Our code has new dependencies on VS Code that are pulled in when the unit tests run. Because of this we need to build VS Code before running the unit tests (as it only pulls built code). * Upgrade proxy-agent dependencies This resolves a security report with one of its dependencies (vm2). * Symlink VS Code output directory before unit tests This is necessary now that we import from the out directory. * Fix issues surrounding persistent processes between tests. * Update VS Code cache directories These were renamed so the cached paths need to be updated. I changed the key as well to force a rebuild. * Move test symlink to script This way it works for local testing as well. I had to use out-build instead of out-vscode-server-min because Jest throws some obscure error about a handlebars haste map. * Fix listening on a socket * Update VS Code It contains fixes for missing files in the build. * Standardize disposals * Dispose HTTP server Shares code with the test HTTP server. For now it is a function but maybe we should make it a class that is extended by tests. * Dispose app on exit * Fix logging link errors Unfortunately the logger currently chokes when provided with error objects. Also for some reason the bracketed text was not displaying... * Update regex used by e2e to extract address The address was recently changed to use URL which seems to add a trailing slash when using toString, causing the regex match to fail. * Log browser console in e2e tests * Add base back to login page This is used to set cookies when using a base path. * Remove login page test The file this was testing no longer exists. * Use path.posix for static base Since this is a web path and not platform-dependent. * Add test for invalid password Co-authored-by: Teffen Ellis <teffen@nirri.us> Co-authored-by: Asher <ash@coder.com>
2021-10-28 22:27:17 +02:00
import { openInExistingInstance, runCodeServer, runVsCodeCli, shouldSpawnCliProcess } from "./main"
import { monkeyPatchProxyProtocols } from "./proxy_agent"
Use upstream server (#4414) * Flesh out fixes to align with upstream. * Update route handlers to better reflect fallback behavior. * Add platform to vscode-reh-web task Our strategy has been to build once and then recompile native modules for individual platforms. It looks like VS Code builds from scratch for each platform. But we can target any platform, grab the pre-packaged folder, then continue with own packaging. In the future we may want to rework to match upstream. * Fix issue where workspace args are not parsed. * Fix issues surrounding opening files within code-server's terminal. * Readd parent wrapper for hot reload. * Allow more errors. * Fix issues surrounding Coder link. * Add dir creation and fix cli It seems VS Code explodes when certain directories do not exist so import the reh agent instead of the server component since it creates the directories (require patching thus the VS Code update). Also the CLI (for installing extensions) did not seem to be working so point that to the same place since it also exports a function for running that part of the CLI. * Remove hardcoded VSCODE_DEV=1 This causes VS Code to use the development HTML file. Move this to the watch command instead. I deleted the other stuff before it as well since in the latest main.js they do not have this code so I figure we should be safe to omit it. * Fix mismatching commit between client and server * Mostly restore command-line parity Restore most everything and remove the added server arguments. This will let us add and remove options after later so we can contain the number of breaking changes. To accomplish this a hard separation is added between the CLI arguments and the server arguments. The separation between user-provided arguments and arguments with defaults is also made more clear. The extra directory flags have been left out as they were buggy and should be implemented upstream although I think there are better solutions anyway. locale and install-source are unsupported with the web remote and are left removed. It is unclear whether they were used before anyway. Some restored flags still need to have their behavior re-implemented. * Fix static endpoint not emitting 404s This fixes the last failing unit test. Fix a missing dependency, add some generic reverse proxy support for the protocol, and add back a missing nfpm fix. * Import missing logError * Fix 403 errors * Add code-server version to about dialog * Use user settings to disable welcome page The workspace setting seems to be recognized but if so it is having no effect. * Update VS Code cache step with new build directories Co-authored-by: Asher <ash@coder.com>
2021-11-10 06:28:31 +01:00
import { loadAMDModule } from "./util"
import { isChild, wrapper } from "./wrapper"
2020-02-04 20:27:46 +01:00
Use upstream server (#4414) * Flesh out fixes to align with upstream. * Update route handlers to better reflect fallback behavior. * Add platform to vscode-reh-web task Our strategy has been to build once and then recompile native modules for individual platforms. It looks like VS Code builds from scratch for each platform. But we can target any platform, grab the pre-packaged folder, then continue with own packaging. In the future we may want to rework to match upstream. * Fix issue where workspace args are not parsed. * Fix issues surrounding opening files within code-server's terminal. * Readd parent wrapper for hot reload. * Allow more errors. * Fix issues surrounding Coder link. * Add dir creation and fix cli It seems VS Code explodes when certain directories do not exist so import the reh agent instead of the server component since it creates the directories (require patching thus the VS Code update). Also the CLI (for installing extensions) did not seem to be working so point that to the same place since it also exports a function for running that part of the CLI. * Remove hardcoded VSCODE_DEV=1 This causes VS Code to use the development HTML file. Move this to the watch command instead. I deleted the other stuff before it as well since in the latest main.js they do not have this code so I figure we should be safe to omit it. * Fix mismatching commit between client and server * Mostly restore command-line parity Restore most everything and remove the added server arguments. This will let us add and remove options after later so we can contain the number of breaking changes. To accomplish this a hard separation is added between the CLI arguments and the server arguments. The separation between user-provided arguments and arguments with defaults is also made more clear. The extra directory flags have been left out as they were buggy and should be implemented upstream although I think there are better solutions anyway. locale and install-source are unsupported with the web remote and are left removed. It is unclear whether they were used before anyway. Some restored flags still need to have their behavior re-implemented. * Fix static endpoint not emitting 404s This fixes the last failing unit test. Fix a missing dependency, add some generic reverse proxy support for the protocol, and add back a missing nfpm fix. * Import missing logError * Fix 403 errors * Add code-server version to about dialog * Use user settings to disable welcome page The workspace setting seems to be recognized but if so it is having no effect. * Update VS Code cache step with new build directories Co-authored-by: Asher <ash@coder.com>
2021-11-10 06:28:31 +01:00
const cliPipe = process.env["VSCODE_IPC_HOOK_CLI"] as string
const cliCommand = process.env["VSCODE_CLIENT_COMMAND"] as string
async function entry(): Promise<void> {
monkeyPatchProxyProtocols()
Use upstream server (#4414) * Flesh out fixes to align with upstream. * Update route handlers to better reflect fallback behavior. * Add platform to vscode-reh-web task Our strategy has been to build once and then recompile native modules for individual platforms. It looks like VS Code builds from scratch for each platform. But we can target any platform, grab the pre-packaged folder, then continue with own packaging. In the future we may want to rework to match upstream. * Fix issue where workspace args are not parsed. * Fix issues surrounding opening files within code-server's terminal. * Readd parent wrapper for hot reload. * Allow more errors. * Fix issues surrounding Coder link. * Add dir creation and fix cli It seems VS Code explodes when certain directories do not exist so import the reh agent instead of the server component since it creates the directories (require patching thus the VS Code update). Also the CLI (for installing extensions) did not seem to be working so point that to the same place since it also exports a function for running that part of the CLI. * Remove hardcoded VSCODE_DEV=1 This causes VS Code to use the development HTML file. Move this to the watch command instead. I deleted the other stuff before it as well since in the latest main.js they do not have this code so I figure we should be safe to omit it. * Fix mismatching commit between client and server * Mostly restore command-line parity Restore most everything and remove the added server arguments. This will let us add and remove options after later so we can contain the number of breaking changes. To accomplish this a hard separation is added between the CLI arguments and the server arguments. The separation between user-provided arguments and arguments with defaults is also made more clear. The extra directory flags have been left out as they were buggy and should be implemented upstream although I think there are better solutions anyway. locale and install-source are unsupported with the web remote and are left removed. It is unclear whether they were used before anyway. Some restored flags still need to have their behavior re-implemented. * Fix static endpoint not emitting 404s This fixes the last failing unit test. Fix a missing dependency, add some generic reverse proxy support for the protocol, and add back a missing nfpm fix. * Import missing logError * Fix 403 errors * Add code-server version to about dialog * Use user settings to disable welcome page The workspace setting seems to be recognized but if so it is having no effect. * Update VS Code cache step with new build directories Co-authored-by: Asher <ash@coder.com>
2021-11-10 06:28:31 +01:00
if (cliPipe || cliCommand) {
const remoteAgentMain = await loadAMDModule<CodeServerLib.RemoteCLIMain>("vs/server/remoteCli", "main")
remoteAgentMain(
{
productName: pkgName,
version,
commit,
executableName: pkgName,
},
process.argv.slice(2),
)
return
}
// There's no need to check flags like --help or to spawn in an existing
// instance for the child process because these would have already happened in
2020-11-18 20:01:46 +01:00
// the parent and the child wouldn't have been spawned. We also get the
// arguments from the parent so we don't have to parse twice and to account
// for environment manipulation (like how PASSWORD gets removed to avoid
// leaking to child processes).
if (isChild(wrapper)) {
2020-11-18 20:01:46 +01:00
const args = await wrapper.handshake()
wrapper.preventExit()
fix(testing): revert change & fix playwright tests (#4310) * fix(testing): revert change & fix playwright tests * fix(constants): add type to import statement * refactor(e2e): delete browser test This test was originally added to ensure playwright was working. At this point, we know it works so removing this test because it doesn't help with anything specific to code-server and only adds unnecessary code to the codebase plus increases the e2e test job duration. * chore(e2e): use 1 worker for e2e test I don't know if it's a resources issue, playwright, or code-server but it seems like the e2e tests choke when multiple workers are used. This change is okay because our CI runner only has 2 cores so it would only use 1 worker anyway, but by specifying it in our playwright config, we ensure more stability in our e2e tests working correctly. See these PRs: - https://github.com/cdr/code-server/pull/3263 - https://github.com/cdr/code-server/pull/4310 * revert(vscode): add missing route with redirect * chore(vscode): update to latest fork * Touch up compilation step. * Bump vendor. * Fix VS Code minification step * Move ClientConfiguration to common Common code must not import Node code as it is imported by the browser. * Ensure lib directory exists before curling cURL errors now because VS Code was moved and the directory does not exist. * Update incorrect e2e test help output Revert workers change as well; this can be overridden when desired. * Add back extension compilation step * Include missing resources in release This includes a favicon, for example. I opted to include the entire directory to make sure we do not miss anything. Some of the other stuff looks potentially useful (like completions). * Set quality property in product configuration When httpWebWorkerExtensionHostIframe.html is fetched it uses the web endpoint template (in which we do not include the commit) but if the quality is not set it prepends the commit to the web endpoint instead. The new static endpoint does not use/handle commits so this 404s. Long-term we might want to make the new static endpoint use commits like the old one but we will also need to update the various other static URLs to include the commit. For now I just fixed this by adding the quality since: 1. Probably faster than trying to find and update all static uses. 2. VS Code probably expects it anyway. 3. Gives us better control over the endpoint. * Update VS Code This fixes several build issues. * Bump vscode. * Bump. * Bump. * Use CLI directly. * Update tests to reflect new upstream behavior. * Move unit tests to after the build Our code has new dependencies on VS Code that are pulled in when the unit tests run. Because of this we need to build VS Code before running the unit tests (as it only pulls built code). * Upgrade proxy-agent dependencies This resolves a security report with one of its dependencies (vm2). * Symlink VS Code output directory before unit tests This is necessary now that we import from the out directory. * Fix issues surrounding persistent processes between tests. * Update VS Code cache directories These were renamed so the cached paths need to be updated. I changed the key as well to force a rebuild. * Move test symlink to script This way it works for local testing as well. I had to use out-build instead of out-vscode-server-min because Jest throws some obscure error about a handlebars haste map. * Fix listening on a socket * Update VS Code It contains fixes for missing files in the build. * Standardize disposals * Dispose HTTP server Shares code with the test HTTP server. For now it is a function but maybe we should make it a class that is extended by tests. * Dispose app on exit * Fix logging link errors Unfortunately the logger currently chokes when provided with error objects. Also for some reason the bracketed text was not displaying... * Update regex used by e2e to extract address The address was recently changed to use URL which seems to add a trailing slash when using toString, causing the regex match to fail. * Log browser console in e2e tests * Add base back to login page This is used to set cookies when using a base path. * Remove login page test The file this was testing no longer exists. * Use path.posix for static base Since this is a web path and not platform-dependent. * Add test for invalid password Co-authored-by: Teffen Ellis <teffen@nirri.us> Co-authored-by: Asher <ash@coder.com>
2021-10-28 22:27:17 +02:00
const server = await runCodeServer(args)
wrapper.onDispose(() => server.dispose())
return
}
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const cliArgs = parse(process.argv.slice(2))
const configArgs = await readConfigFile(cliArgs.config)
const args = await setDefaults(cliArgs, configArgs)
if (args.help) {
console.log("code-server", version, commit)
console.log("")
console.log(`Usage: code-server [options] [path]`)
Use upstream server (#4414) * Flesh out fixes to align with upstream. * Update route handlers to better reflect fallback behavior. * Add platform to vscode-reh-web task Our strategy has been to build once and then recompile native modules for individual platforms. It looks like VS Code builds from scratch for each platform. But we can target any platform, grab the pre-packaged folder, then continue with own packaging. In the future we may want to rework to match upstream. * Fix issue where workspace args are not parsed. * Fix issues surrounding opening files within code-server's terminal. * Readd parent wrapper for hot reload. * Allow more errors. * Fix issues surrounding Coder link. * Add dir creation and fix cli It seems VS Code explodes when certain directories do not exist so import the reh agent instead of the server component since it creates the directories (require patching thus the VS Code update). Also the CLI (for installing extensions) did not seem to be working so point that to the same place since it also exports a function for running that part of the CLI. * Remove hardcoded VSCODE_DEV=1 This causes VS Code to use the development HTML file. Move this to the watch command instead. I deleted the other stuff before it as well since in the latest main.js they do not have this code so I figure we should be safe to omit it. * Fix mismatching commit between client and server * Mostly restore command-line parity Restore most everything and remove the added server arguments. This will let us add and remove options after later so we can contain the number of breaking changes. To accomplish this a hard separation is added between the CLI arguments and the server arguments. The separation between user-provided arguments and arguments with defaults is also made more clear. The extra directory flags have been left out as they were buggy and should be implemented upstream although I think there are better solutions anyway. locale and install-source are unsupported with the web remote and are left removed. It is unclear whether they were used before anyway. Some restored flags still need to have their behavior re-implemented. * Fix static endpoint not emitting 404s This fixes the last failing unit test. Fix a missing dependency, add some generic reverse proxy support for the protocol, and add back a missing nfpm fix. * Import missing logError * Fix 403 errors * Add code-server version to about dialog * Use user settings to disable welcome page The workspace setting seems to be recognized but if so it is having no effect. * Update VS Code cache step with new build directories Co-authored-by: Asher <ash@coder.com>
2021-11-10 06:28:31 +01:00
console.log(` - Opening a directory: code-server ./path/to/your/project`)
console.log(` - Opening a saved workspace: code-server ./path/to/your/project.code-workspace`)
console.log("")
console.log("Options")
optionDescriptions().forEach((description) => {
console.log("", description)
})
return
}
if (args.version) {
if (args.json) {
console.log(
JSON.stringify({
codeServer: version,
commit,
vscode: require("../../vendor/modules/code-oss-dev/package.json").version,
}),
)
} else {
console.log(version, commit)
}
return
}
Use upstream server (#4414) * Flesh out fixes to align with upstream. * Update route handlers to better reflect fallback behavior. * Add platform to vscode-reh-web task Our strategy has been to build once and then recompile native modules for individual platforms. It looks like VS Code builds from scratch for each platform. But we can target any platform, grab the pre-packaged folder, then continue with own packaging. In the future we may want to rework to match upstream. * Fix issue where workspace args are not parsed. * Fix issues surrounding opening files within code-server's terminal. * Readd parent wrapper for hot reload. * Allow more errors. * Fix issues surrounding Coder link. * Add dir creation and fix cli It seems VS Code explodes when certain directories do not exist so import the reh agent instead of the server component since it creates the directories (require patching thus the VS Code update). Also the CLI (for installing extensions) did not seem to be working so point that to the same place since it also exports a function for running that part of the CLI. * Remove hardcoded VSCODE_DEV=1 This causes VS Code to use the development HTML file. Move this to the watch command instead. I deleted the other stuff before it as well since in the latest main.js they do not have this code so I figure we should be safe to omit it. * Fix mismatching commit between client and server * Mostly restore command-line parity Restore most everything and remove the added server arguments. This will let us add and remove options after later so we can contain the number of breaking changes. To accomplish this a hard separation is added between the CLI arguments and the server arguments. The separation between user-provided arguments and arguments with defaults is also made more clear. The extra directory flags have been left out as they were buggy and should be implemented upstream although I think there are better solutions anyway. locale and install-source are unsupported with the web remote and are left removed. It is unclear whether they were used before anyway. Some restored flags still need to have their behavior re-implemented. * Fix static endpoint not emitting 404s This fixes the last failing unit test. Fix a missing dependency, add some generic reverse proxy support for the protocol, and add back a missing nfpm fix. * Import missing logError * Fix 403 errors * Add code-server version to about dialog * Use user settings to disable welcome page The workspace setting seems to be recognized but if so it is having no effect. * Update VS Code cache step with new build directories Co-authored-by: Asher <ash@coder.com>
2021-11-10 06:28:31 +01:00
if (shouldSpawnCliProcess(args)) {
logger.debug("Found VS Code arguments; spawning VS Code CLI")
return runVsCodeCli(args)
}
const socketPath = await shouldOpenInExistingInstance(cliArgs)
if (socketPath) {
Use upstream server (#4414) * Flesh out fixes to align with upstream. * Update route handlers to better reflect fallback behavior. * Add platform to vscode-reh-web task Our strategy has been to build once and then recompile native modules for individual platforms. It looks like VS Code builds from scratch for each platform. But we can target any platform, grab the pre-packaged folder, then continue with own packaging. In the future we may want to rework to match upstream. * Fix issue where workspace args are not parsed. * Fix issues surrounding opening files within code-server's terminal. * Readd parent wrapper for hot reload. * Allow more errors. * Fix issues surrounding Coder link. * Add dir creation and fix cli It seems VS Code explodes when certain directories do not exist so import the reh agent instead of the server component since it creates the directories (require patching thus the VS Code update). Also the CLI (for installing extensions) did not seem to be working so point that to the same place since it also exports a function for running that part of the CLI. * Remove hardcoded VSCODE_DEV=1 This causes VS Code to use the development HTML file. Move this to the watch command instead. I deleted the other stuff before it as well since in the latest main.js they do not have this code so I figure we should be safe to omit it. * Fix mismatching commit between client and server * Mostly restore command-line parity Restore most everything and remove the added server arguments. This will let us add and remove options after later so we can contain the number of breaking changes. To accomplish this a hard separation is added between the CLI arguments and the server arguments. The separation between user-provided arguments and arguments with defaults is also made more clear. The extra directory flags have been left out as they were buggy and should be implemented upstream although I think there are better solutions anyway. locale and install-source are unsupported with the web remote and are left removed. It is unclear whether they were used before anyway. Some restored flags still need to have their behavior re-implemented. * Fix static endpoint not emitting 404s This fixes the last failing unit test. Fix a missing dependency, add some generic reverse proxy support for the protocol, and add back a missing nfpm fix. * Import missing logError * Fix 403 errors * Add code-server version to about dialog * Use user settings to disable welcome page The workspace setting seems to be recognized but if so it is having no effect. * Update VS Code cache step with new build directories Co-authored-by: Asher <ash@coder.com>
2021-11-10 06:28:31 +01:00
logger.debug("Trying to open in existing instance")
return openInExistingInstance(args, socketPath)
}
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return wrapper.start(args)
}
entry().catch((error) => {
logger.error(error.message)
wrapper.exit(error)
})